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Send to email | 2008 May Be the Year of the Board Game? [Game Design] in Board GamesCard GamesCasual GamesCulture | By Maggie Greene el 08-Jun-2008 | 
"A game is a game is a game" — are they? The plethora of popular card and board game adaptations — and their popularity — would seem to indicate 'yes.' Over at the Escapist, Scott Jon Siegel muses on the future and potential of adaptations on a number of levels. Especially when one considers the casual market, familiar electronic adaptations make for potential casual hits:
Any classic non-digital game has the potential to become a casual hit. The turn-based nature of these games makes for a slower, more relaxed play experience. A working knowledge of many titles allows players to approach with some degree of skill right off the bat, lowering the barrier to entry. Name recognition also goes a long way in promoting sales. Any non-gamer perusing the titles on Xbox Live Arcade will more quickly download UNO than Outpost Kaloki X, Monopoly than Mutant Storm Empire. Board and card games are inherently casual experiences, and the digital adaptation market can only benefit from the growing success of the casual cash cow.
He also talks about traditional board games being a training ground for game design, and the increasing popularity of adaptations like Scrabulous in social networking situations.
Simplified Systems [The Escapist]

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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| 2008 May Be the Year of the Board Game? [Game Design] | |
"A game is a game is a game" — are they? The plethora of popular card and board game adaptations — and their popularity — would seem to indicate 'yes.' Over at the Escapist, Scott Jon Siegel muses on the future and potential of adaptations on a number of levels [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 08-Jun-2008 by Maggie Greene in Board GamesCard GamesCasual GamesCulture Read 6 times. More hits in ![Images about 2008 May Be the Year of the Board Game? [Game Design]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| The Dao of Game Design: Know Thy Player [Game Design] | | Compared to a lot of esoteric ruminations on game design, Ernest Adams' little essay on 'the dao of game design' is remarkably grounded and to the point. The question of how to make a game that players — not just the designer — would want to play is an obvio [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 23-Aug-2008 by Maggie Greene in Game design Art Economics Games As Art Industry Industry Read 8 times. More hits in ![Images about The Dao of Game Design: Know Thy Player [Game Design]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| Learning from Go: Single Player Game Design [Game Design] | | Jason Rohrer's 'Game Design Sketchbook' has an interesting meditation up on the nature of single player game mechanics — a lot of the achingly simple, but endlessly challenging board games that Rohrer points to require a minimum of two players. Rohrer's question is how to make a single play [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 10-Aug-2008 by Maggie Greene in Game design Culture jason rohrer Multiplayer Single Player Read 3 times. More hits in ![Images about Learning from Go: Single Player Game Design [Game Design]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| New Weekly Game Design Challenges [Game Design] | | For those of you who like game design challenges, GameCareerGuide has started a weekly design challenge:
Starting this week, we'll be running a weekly Design Challenge. The Design Challenge is an exercise in becoming a game developer, asking [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 13-Apr-2008 by Maggie Greene in ContestsGame Designprototyping Read 13 times. More hits in ![Images about New Weekly Game Design Challenges [Game Design]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| So Where's The License For Archon Now? [Classic Reborn] | | React! Games has picked up the license to Free Fall Associates' classic action board game hybrid, Archon, with plans to return the game to its former glory in 2009. When we'd last left our intrepid action board game it was in the hands of Myriad Interactive early last year, with big pl [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 30-Dec-2008 by Mike Fahey in Classic Reborn archon Ea Free fall associates PC React! Games Read 0 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| Learn to make the games you play! [Advertisement] | | Graduate to a future in Game Art & Design with The Art Institute of Pittsburgh ? Online Division. Our unique program is your first step toward becoming an artist and designer in the multi-billion-dollar game design industry. You'll learn how to design game play and background, create characters an [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 26-Nov-2008 by Kotaku in Advertisement Sponsored Post Read 3 times. More hits in ![Images about Learn to make the games you play! [Advertisement]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| A Year in Review: The Top Game Trailers for 2008 [Game Trailers] | | As the year comes to a close let us all stop for a moment and reflect on the wonderful world of hype, marketing, and yes, game trailers. When it comes to launching a successful title, game trailers are proving to be ever so more crucial. Today we honor the most successful trailers in terms of popularity of 2008 which were constructed by some of the hardest working video editors in the g [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 31-Dec-2008 by Adam Barenblat in game trailers Clips Gallery Trailers Video Read 1 times. More hits in ![Images about A Year in Review: The Top Game Trailers for 2008 [Game Trailers]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| The Game of Life [Note] | | To: Ash From: Crecente Re: Why Don't You Like Gingerbread Men? Why? Today I swore off a game I've really been enjoying (Mushroom Men: Spore Wars) to return to a classic: The Game of Life. Specifically, the vintage Milton Bradley board game... on an actual board, at a kitchen table. Good times. What you missed: Resistance 2 Podcast: Multiplayer Tw [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 26-Dec-2008 by Brian Crecente in Note day note Read 1 times. More hits in ![Images about The Game of Life [Note]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| 'Twinkie Denying' Game Design Decisions [Game Design] | | Ernest Adams of the No Twinkie Database of bad game design decisions is back with volume 9 of his "bad designer, no Twinkie!" essay series. Based on a variety of suggestions from readers, Adams outlines a number of bad design decisions — not all of which I neces [..] Read complete article | ![Subscribe to 2008 May Be the Year of the Board Game? [Game Design]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 11-Oct-2008 by Maggie Greene in Game design Design Industry Mechanics Read 0 times. More hits in  |
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