Can Too Much Hype For Good Games Kill The Buzz? [Too Much Of A Good Thing?] I got a call from an Electronic Arts representative yesterday asking me about my coverage plans for Battlefield: Bad Company. I'm busy, and, right now I don't have any. Honestly, it's possible that seeing so much of the game at so many press events played a part in that. I try to be c [..]
Tretton: What's Good for Sony is What's Good for Gaming [Scea] File this also under "What they say when we're not listening." Speaking to Forbes, the SCEA chief Jack Tretton answers a few softballs about the PS3 Slim, then says, "the environment where PlayStation wins is best for this industry." To use a sports metaphor, we [..]
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Game Club: Beyond Good & Evil The Final Assignment [Beyond Good & Evil] Here it is, the final assignment for Game Club: Beyond Good & Evil. Please count on having this done by Thursday, July 31 for our next meeting. We'll be meeting at 7:30 p.m. Mountain Time. In this final assignment for Beyond Good & Evil you'll need to complete th [..]
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Beyond Good & Evil Too Difficult, Sequel More "Accessible" [Beyond Good & Evil 2] Ubisoft boss Yves Guillemot, speaking with Next-Gen, thinks he knows why the first Beyond Good & Evil didn't do too well. Thinks he knows how to fix that for the sequel: make it easier.
We saw with Beyond Good & Evil that so many customers were extremely [..]
Report: Good Old Games to offer Good New(ish) Games
During the CD Projekt Red Investor's Day conference in Poland today, GOG managing director Guillaume Rambourg announced an "audacious plan" to bolster the DRM-free retailer with the addition of new games, following the success of The Witcher 2 on the se [..]
Nielsen ranks online play time, time spent gaming for each console
OK. We're going to share some numbers with you, but you have to promise not to freak out, by which we mean skipping straight to the comments and going off half-cocked. You promise? OK. So, according to a console usage survey by The Nielsen [..]