 | Kotaku | Relevance: 20.54 |
| Blizzard: Execution Over Innovation [Interview] Innovation, we want innovation! That's the clarion call every year, isn't it? Reviewers often levy harsh criticisms on sequels and expansions that don't sufficiently change the standards set by their predecessors, and games that seem too obviously to be imitating the successful mechanics of other titles c [..] |
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 | Kotaku | Relevance: 11.38 |
 | Kotaku | Relevance: 10.89 |
 | Kotaku | Relevance: 9.013 |
| Blizzard - WoW's Success Is A Ton Of Work [World Of Warcraft] Sure, the industry-dominating MMORPG World of Warcraft is bringing in tons of cash from its millions of subscribers every month, but such success doesn't come without a price. In an interview with GamesIndustry.biz, Blizzard senior VP Frank Pierce explains that with great s [..] |
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 | Kotaku | Relevance: 8.933 |
| More on the Reviewer-Innovation Conundrum [Criticism] Last week, we mentioned Keith Stuart's meditation on whether or not reviewers really get innovation; since then, several people have picked up the discourse, with N'Gai Croal weighing in on the debate. Taking a look at the Guardian piece, as well as Leigh Alexander's [..] |
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 | Kotaku | Relevance: 8.882 |
| Do Reviewers Really Understand Innovation? [Culture] Yet another nice piece from the Guardian; Keith Stuart takes up the issue of innovation and whether or not reviewers really get it. Using Mirror's Edge as a launching point, he notes that there seems to be too much focus on some of the little details and not enough e [..] |
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 | Kotaku | Relevance: 8.165 |
 | Kotaku | Relevance: 8.117 |
 | Kotaku | Relevance: 7.949 |
 | Kotaku | Relevance: 7.853 |
 | Kotaku | Relevance: 7.842 |
 | Kotaku | Relevance: 7.741 |
| Keiichi Yano on Lips, Innovation, and Drunken Karaoke [Lips] There's a really fun interview up at Gamasutra with Keiichi Yano, chief creative officer of iNiS (the Ouendan series and Elite Beat Agents). The subject is ostensibly Lips, the recently released 360 karaoke title, but a lot of ground is covered in terms of game de [..] |
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 | Kotaku | Relevance: 7.339 |
| Blizzard: We're Not Milking You On Starcraft 2, Honest [Starcraft Ii] Come on, admit it. When you first heard Blizzard were breaking Starcraft II's singleplayer campaign into three games, you cried "BASTARDS!". There was no way the decision to do so was anything but a cold, cynical grab for cash at the expense of loyal, but misguided Blizzard fans, right? [..] |
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 | Kotaku | Relevance: 7.300 |
 | Kotaku | Relevance: 7.259 |
| Blizzard WWI WoW Pet Revealed [World Of Warcraft] Well that cinches it...I am going to have to call out a hit on Leslie Smith, for in her Blizzard Worldwide Invitational swag package she received a key redeemable for a new World of Warcraft pet. While not something I am normally too worried about, Blizzard poster Barnakk in the WoW forums just revealed [..] |
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