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Blogs about blizzard execution over innovation interview in WEEKLYBITS.COM
GADGETS AND GAMES DIRECTORY :: Results in WEEKLYBITS.COM Blizzard Execution Over Innovation Interview 668 aciertos encontrados.
Page 1 - hits 0 to 15
Kotaku Relevance: 20.54
Blizzard: Execution Over Innovation [Interview]   Innovation, we want innovation! That's the clarion call every year, isn't it? Reviewers often levy harsh criticisms on sequels and expansions that don't sufficiently change the standards set by their predecessors, and games that seem too obviously to be imitating the successful mechanics of other titles c [..]
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Kotaku Relevance: 11.38
Interview: Frontier Hopes LostWinds Breezes In More WiiWare Innovation [Winds Of Change]   The design philosophy of WiiWare launch title LostWinds appears to echo a broader industry trend favoring innovation on the usual mechanics. The peaceful platformer has a distinctly "indie [..]
Kotaku Relevance: 10.89
Execution Tests Your Conscience, Not Your Reflexes [Hot Flashes]   Not technically a Hot Flash since you need to download it, but it's only 2MB, so it's close enough. The name of the game's Execution, it was made by Jesse Venbrux, and it's worth the 3.5 minu [..]
Kotaku Relevance: 9.013
Blizzard - WoW's Success Is A Ton Of Work [World Of Warcraft]   Sure, the industry-dominating MMORPG World of Warcraft is bringing in tons of cash from its millions of subscribers every month, but such success doesn't come without a price. In an interview with GamesIndustry.biz, Blizzard senior VP Frank Pierce explains that with great s [..]
Kotaku Relevance: 8.933
More on the Reviewer-Innovation Conundrum [Criticism]   Last week, we mentioned Keith Stuart's meditation on whether or not reviewers really get innovation; since then, several people have picked up the discourse, with N'Gai Croal weighing in on the debate. Taking a look at the Guardian piece, as well as Leigh Alexander's [..]
Kotaku Relevance: 8.882
Do Reviewers Really Understand Innovation? [Culture]   Yet another nice piece from the Guardian; Keith Stuart takes up the issue of innovation and whether or not reviewers really get it. Using Mirror's Edge as a launching point, he notes that there seems to be too much focus on some of the little details and not enough e [..]
Kotaku Relevance: 8.165
Activision Blizzard Merger To Leave Blizz Team Intact, Independent [Actvision Blizzard]   The newly-merged Activision Blizzard may be planning to cut redundant staffers in areas where there's overlap with Activision and Vivendi, but the company plans to leave the Blizzard team untouched. Activision Blizzard CFO Thomas Tippl told MCV that it'd largely be business as usual for Bliz [..]
Kotaku Relevance: 8.117
Did Blizzard Want "Blizzard Activision"? Yes, Yes It Did [Activision Blizzard]   Activision Blizzard. Before, they were just "Activision" (full stop) and "Blizzard" (full stop). But when the two companies went all Voltron on us, they turned into Activision Blizzard. Alphabetic ordering aside, how'd Blizzard feel about that. Company co-founder Frank Pearce: We [..]
Kotaku Relevance: 7.949
There's One More Unannounced Blizzard Game [Blizzard]   Sure, they've laid Starcraft II and Diablo III out on the table in recent months, but is that all Blizzard got? No, it is not all they got. Speaking at the Blizzard Worldwide Invitational, Rob Pardo has to [..]
Kotaku Relevance: 7.853
Halo 3 Beats Out GTA IV, Portal, Wii Fit For Edge Innovation Award [Bungie]   UK outlet Edge has declared that Bungie's mega-blockbuster Halo 3 "does most to further the creative culture of gaming" by awarding it the Edge Award for Interactive Innovation at the Edinburgh Interactive Festival today. Th [..]
Kotaku Relevance: 7.842
Blizzard Worldwide Invitational: The Blizzard Museum Show Diablo 3 Concept Art [Blizzard Worldwide Invitational]   by Lesley Smith Ever since the Blizzard Museum opened at Blizzard?s HQ earlier this year, it has captured the attention of fans around the world and in a prominent position on the second floor of the WWI is a scaled down version which not [..]
Kotaku Relevance: 7.741
Keiichi Yano on Lips, Innovation, and Drunken Karaoke [Lips]   There's a really fun interview up at Gamasutra with Keiichi Yano, chief creative officer of iNiS (the Ouendan series and Elite Beat Agents). The subject is ostensibly Lips, the recently released 360 karaoke title, but a lot of ground is covered in terms of game de [..]
Kotaku Relevance: 7.339
Blizzard: We're Not Milking You On Starcraft 2, Honest [Starcraft Ii]   Come on, admit it. When you first heard Blizzard were breaking Starcraft II's singleplayer campaign into three games, you cried "BASTARDS!". There was no way the decision to do so was anything but a cold, cynical grab for cash at the expense of loyal, but misguided Blizzard fans, right? [..]
Kotaku Relevance: 7.300
"Everyone Will Be Really Excited" About Blizzard Announcement [Blizzard]   This weekend the Blizzard Worldwide Invitational is being held in Paris. There will probably be some big announcements. But what could they be? At GDC Paris, Blizzard's Rob Pardo was asked about the "the new game" to which he replied: So you want me to announce the game before [..]
Kotaku Relevance: 7.259
Blizzard WWI WoW Pet Revealed [World Of Warcraft]   Well that cinches it...I am going to have to call out a hit on Leslie Smith, for in her Blizzard Worldwide Invitational swag package she received a key redeemable for a new World of Warcraft pet. While not something I am normally too worried about, Blizzard poster Barnakk in the WoW forums just revealed [..]

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