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| GADGETS AND GAMES DIRECTORY :: Results in WEEKLYBITS.COM | Everquest Designer Joins 38 Studios 456 aciertos encontrados. |
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 | Kotaku | Relevance: 3.576 |
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 | Kotaku | Relevance: 3.576 |
| This Is Your Mirror's Edge Writer [Dice] Developer DICE and Electronic Arts bring word that writer and story designer Rhianna Pratchett will be writing and story designin' the upcoming Mirror's Edge. Prachette previously worked on Heavenly Sword and Overlord — her website also points out that she has even written so [..] |
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 | Kotaku | Relevance: 3.573 |
| The Dao of Game Design: Know Thy Player [Game Design] Compared to a lot of esoteric ruminations on game design, Ernest Adams' little essay on 'the dao of game design' is remarkably grounded and to the point. The question of how to make a game that players — not just the designer — would want to play is an obvio [..] |
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 | Kotaku | Relevance: 3.570 |
 | Kotaku | Relevance: 3.563 |
 | Kotaku | Relevance: 3.563 |
| Prototyping Challenge: Fishing Girl [Game Design] Danc of Lost Garden is back with another prototyping challenge; game designer I am not, but I love these things — especially seeing what people come up with. On the plate this cycle? A fishing game that Danc describes as "Frogger using a polar coordin [..] |
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 | Kotaku | Relevance: 3.563 |
| World Of Warcraft Makes MMO Making Easier [The MMO Market] Here's a rather interesting viewpoint on World of Warcraft's MMO genre dominance. Rather than seeing the Blizzard game's dominance as a detriment to new games, EA Mythic's senior designer Josh Drescher suggest that it actually makes developing a new MMO easier. [..] |
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 | Kotaku | Relevance: 3.561 |
| Wright: Users Invest Emotionally With Spore Creatures [Spore] The debate about how to create emotional investment in games is an ongoing one, but legendary Spore designer Will Wright believes that letting users create their own content and characters is the key to creating that connection with players. In a new interview with Level Up, Wright explains [..] |
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 | Joystiq | Relevance: 3.560 |
Today in Joystiq: July 3, 2008 Filed under: Culture, Online
The notorious Fruit Fucker in cake form from Clever Cake Studios. (Thanks, John) Check out the highlights for today:JoystiqueryJoystiq interview: Treyarch's Jeremy Luy [..] |
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 | Kotaku | Relevance: 3.560 |
 | Kotaku | Relevance: 3.557 |
| Why Did Sony Cancel Eight Days? [Playstation 3] When new Sony Computer Entertainment Studios boss man Shuhei Yoshida brought the axe down on The Getaway and Eight Days, we just assumed it was because they never really existed anyway. Oh sure, they existed in some form as PlayStation 3 titl [..] |
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 | Nerdblog.Net | Relevance: 3.547 |
Implied chaos & sound circuits of Ciat-Lonbarde Peter Blasser is President and Designer of the electronic instrument producing entity known as Ciat-Lonbarde. The device plans on their site display a refreshing ability for incorporating chance and forcing experimentation - well evidenced by some instructions detailed within the Paper Circuits collection.
[...] resistors with an X can be any value form 10k to [...] [..] |
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 | Joystiq | Relevance: 3.544 |
 | Kotaku | Relevance: 3.542 |
| Halo Wars Is In Control [E308] Halo plus real-time strategy plus gamepad controls may sound like a recipe for a franchise misfire, but Ensemble Studios has polished Halo Wars to the point of an immediately playable console title. While some may a [..] |
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 | Kotaku | Relevance: 3.539 |
| Do You Have Questions About Star Trek Online? [PC] Developer Cryptic has answers. In the first round of Star Trek Online developer Q&As, lead designer Al "Captain Geko" Rivera, executive producer Craig "Zinc" Zinkievich, and their nicknames answer probing questions. For example: How much of the game will sti [..] |
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