 | Kotaku | Relevance: 3.204 |
| Designing For Hard Modes in Games [Game Design] Well, the talk on difficulty in games keeps coming — Gamasutra has an interesting essay up that's a slightly different take on the problem of challenging players while not making the game inaccessible to everyone but the patient, dedicated hardcore contingent. [..] |
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 | More about Extreme Hard Drives | Ads |
 | Kotaku | Relevance: 3.204 |
| Meditations Upon Chun-Li [Uh Oh, Story Time] Destructoid dares to ask the question: "Is Chun-Li a post-op transsexual?" Hard hitting and thought provoking, to be sure, but, you know. Meh. Her hands are big? yarly.
But it's as good a jumpoff for me to reminisce about the intersection of Street Fight [..] |
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 | Joystiq | Relevance: 3.204 |
Weekly Webcomic Wrapup cleans its hard drive (literally) Filed under: Culture, Online, Polls
We'd type more, but it turns out we took some bad advice and are now a bit nonplussed. (Via Digg) Here are our picks for the week's best game-related webcomic. Polling after the break; be sure to vot [..] |
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 | Kotaku | Relevance: 3.204 |
| Crysis-Ready PC Specs, Price [Crysis Warhead] First announced in July at Comic-Con, we now have the first hard details on the official, Crysis-branded PC that's due for release later this month. The end result of an assurance by Crytek that their games game could run - at "high" settings - on a $900 machine, the ri [..] |
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 | Kotaku | Relevance: 3.198 |
 | Kotaku | Relevance: 3.198 |
| Gaming Into Adulthood [Growing Up Is Hard To Do] Finally getting to grad school was — in some ways — a rude awakening for me; I still haven't mastered the art of balancing the demands of my work with, uh, everything else, which had never been a problem to this point. My gaming life has been spor [..] |
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 | Joystiq | Relevance: 3.198 |
Joystiq hands-on: Myst (DS) Filed under: Nintendo DS, Adventure
Fifteen years after the original Myst released for home computers, it's hard to remember what an incredible phenomenon the game had been. The adventure genre had been reshaped by the i [..] |
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 | Kotaku | Relevance: 3.198 |
| New Fuel Screenshots Feature Tornadic Insanity [Fuel] Back at Leipzig we gave you a first look at FUEL and honestly it's really hard not to be completely stoked about it. Every time we get new images for the game I want to go get into my car - drive to Oklahoma - and go chase tornadoes. The game will in [..] |
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 | ProBlogger Blog Tips | Relevance: 3.195 |
| Blog Design - Does it Matter? @mattpacker asks - how important is the design of your blog and how hard a decision do you think it would be to develop a new theme for it?
There will probably be a little debate over this one in the comments on this post because every time I see someone write about design there are [...] [..] |
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 | Kotaku | Relevance: 3.179 |
| Insider Describes the World of Sony's MAG [Exclusive] It?s not hard to imagine that Sony knew Microsoft would choose E3 to make its curtain-call announcement of Final Fantasy XIII for the 360. It?s likewise reasonable to believe they searched their catalog of works under development for the best candidate to generate an [..] |
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 | Joystiq | Relevance: 3.178 |
| Nega-Review: Fallout 3 Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters, RPGs
"Fallout 3 is not the game that hard-core, longtime Fallout fans are hoping for." (4) "The game is not the infallible maste [..] |
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 | Kotaku | Relevance: 3.175 |
| Age Of Conan Tries Its Luck In Korea [Age Of Conan] Funcom's Age of Conan MMO started off strong here in the states but quickly lost steam, due in no small part to not actually being a finished product. Developers are working hard trying to turn it around, but it could very well be too late for the game in North America. So where can a p [..] |
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 | Kotaku | Relevance: 3.175 |
| Why Achievements are Awesome [Achievements] OK, I think I get the gist of this piece. TeamTeaBag takes a look at gaming achievements on the 360, and it's hard for me to assess the tone: Either SmellyGeekyBoy (the writer)
? resents the hell out of all achievements and is parodying achievement whores OR
? knows that cynical motives on behalf of Micro [..] |
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 | Kotaku | Relevance: 3.169 |
| Watchmen Games Are Prequels [Watchmen] Ah. Relax, Watchmen fans. When we heard the episodic Watchmen games were to be "brawlers", it was hard not to be a little disappointed. Reducing one of the greatest comic stories ever told to a "brawler"? It was a poor fit. But it [..] |
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 | Kotaku | Relevance: 3.158 |
| New DS Colour Scheme For Guitar Hero DS [Guitar Hero DS] I?m officially losing track of the number of DS colour revisions we?ve seen in the past year or so. So I?d love to tell you this is the 17th such change to hit the market, but I couldn?t back that up with hard numbers, so let?s instead shoot for the mo [..] |
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