 | Silicon Alley Insider | Relevance: 20.85 |
Game Industry Booming, Game Companies Failing. Why? The video game industry has done fairly well in light of the economic slowdown -- February game sales (both hardware and software) were up 34% y/y. But that hasn't stopped game studios from dropping [..] |
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 | More about Game Industry Booming Game Companies | Ads |
 | Kotaku | Relevance: 12.85 |
| Texas Governor Perry Encourages Game Biz [E308] Texas Governor Rick Perry believes in the game industry. It's in our nature, he said, to be driven and competitive, and that's why he wants more companies within the industry to put down roots in Texas. Speaking to an audience of industry professionals and press at the 2008 E3 Media and Business [..] |
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 | Kotaku | Relevance: 10.78 |
 | Joystiq | Relevance: 10.77 |
New game industry facts, straight from the ESA Filed under: Culture, Business
Today's "State of the Industry" E3 keynote by ESA CEO Mike Gallagher also marked the release of the organization's new annual set of "Essential Facts" about the game industry. Among the interesting finding [..] |
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 | Joystiq | Relevance: 10.59 |
NYC game development community slowly growing Filed under: Business
The Center for an Urban Future, a Manhattan-based think tank, has a report on New York's growing games industry. GameDaily reports that Take-Two and Atari, along with 30 game development companies and some 5 [..] |
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 | Kotaku | Relevance: 10.42 |
| NYC Eyeballs Growing Games Industry [NYC Game Mecca?] New York City's Center For an Urban Future released an in-depth report on the state of the city's game industry, with the aim of encouraging city government to become more involved. Given the overall health of the industry, NYC joins a number of cities around the [..] |
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 | Kotaku | Relevance: 10.25 |
| Sony And Nintendo Expand In Asia [Asia] Sony and Nintendo (separately, of course) are the latest to look outside Japan toward the primarily PC-based online game market in Asia, each with several new business initiatives, reports the Nikkei. Many companies in the game industry are prioritizing mainland Asian expansions as a way to gro [..] |
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 | Silicon Alley Insider | Relevance: 9.834 |
 | Silicon Alley Insider | Relevance: 9.703 |
| Game Industry Had A Boffo March (Of Course) There were few surprises in March for the game industry. Consoles and games sold incredibly well, led by the Nintendo's Wii and "Super Smash Bros. Brawl," which drove a 57% y/y gain in overall sales, according to NPD Group [..] |
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 | Joystiq | Relevance: 9.513 |
 | Kotaku | Relevance: 9.394 |
 | Kotaku | Relevance: 9.374 |
| PVC Industry Game Offers Vinyl Solution [Cold Flashes] When we spotted that there was a game all about PVC we assumed it would end up as a Maximum Risky but sadly, no. Vinyl Game is an edumacational Flash game about PVC manufacturing. No, really - here is the official descripti [..] |
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 | Kotaku | Relevance: 9.293 |
| Video Game Industry: Made Of Money? [Ka-Ching] A comprehensive article at SeekingAlpha by Bruce Everiss, who was part of both Imagine and Codemasters in their start-up days, calls the video game industry "one of the most attractive areas to invest," a worthy commendation given the arguably challenging state of [..] |
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 | Kotaku | Relevance: 9.293 |
| Okamoto Warns Of Atari Caliber DS Crash [Nintendo DS] Game Republic's Yoshiki Okamoto, a twenty year industry vet whose credits include Street Fighter II, Resident Evil and, more recently, Folklore, tells Gamasutra he fears the Japanese game industry may be in danger of suffering the same fate th [..] |
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 | Kotaku | Relevance: 9.065 |
| Hype Cycles and Dysfunction: Game Journalism [Culture] Leigh Alexander has a nice piece up on what she calls the "dysfunctional family circle of game industry, game media, and game consumer," focusing on the whys and wherefores of the 'hype cycle,' hot (sometimes misleading) headlines, and a culture of jaded consumption [..] |
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