 | Kotaku | Relevance: 3.736 |
| The Week in Games: You Can Actually Play These [Week In Games] This week won't be just about new games announced for release more than a quarter down the road. We've actually got a pretty sizeable list of drops, highlighted (for me, anyway) by NCAA Football 09, which comes out on Tuesday. This title was the reason I bought my first console since ? actually since getting a Colecovision [..] |
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 | More about Games Future | Ads |
 | Kotaku | Relevance: 3.734 |
| What Gaming Needs: More 'World' Games? [Serious Games] Chris Plante has posted a plea over at GameSetWatch ? one for bringing more global entertainment to the West (well, America specifically). His idea? Some sort of portal that will be able to showcase games from all over the world, dragging American gamers kicking and screaming into acknowled [..] |
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 | Kotaku | Relevance: 3.722 |
| From Erotic Games to Mainstream Games [Nude Maker] Upcoming Platinum Games' DS game Infinite Line is being co-developed by Tokyo developer Nude Maker and directed by Nude Maker's Hifumi Kouno. Nude Maker? That's an interesting name! And meaningful. The company spent a few years, cutting its teeth on erotic PC games. Says Kouno: [..] |
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 | Silicon Alley Insider | Relevance: 3.717 |
 | Joystiq | Relevance: 3.713 |
THQ questions value of 'girly games' Filed under: Culture, Business, Mobile, Casual
Should mobile phone games cater to the gender lines? Not according to THQ Wireless marketing director James Scalpello, who believes developing mobile games for girls is a " [..] |
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 | Kotaku | Relevance: 3.713 |
 | Kotaku | Relevance: 3.707 |
| The Ultimate Guide to iPhone Games [Guide To Iphone Gaming] By: Brian Crecente, Michael McWhertor and Leigh Alexander The iPhone Games are here. The iPhone Games are here. Things are going to start happening to me now! As of this morning you can download iTunes 7.7 and, with a little help from Gi [..] |
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 | Silicon Alley Insider | Relevance: 3.696 |
| Are Mainstream Gamers Cutting Back On Game Buying? Video games have been especially resistant to an economic downturn, and that's partly thanks to how the market for video games has expanded beyond hardcore gamers to a broader set of people playing casual games. But that mar [..] |
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 | Kotaku | Relevance: 3.695 |
| The Games Convention Über Update Post [Games Convention 08] E3 may have been a bit of a bust, but that doesn't mean that the Leipzig Games Convention will be any less of a party. Why? Because they sell beer there. Oh, and there's public nudity. The consumer showing of Europe's finest forthcoming video games hits the Leipz [..] |
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 | Kotaku | Relevance: 3.695 |
| The Best And Worst Of Widescreen Gaming On The PC [Pc Games] While it?s fairly common these days for console games (Wii excepted) to launch with widescreen/16:9 support, PC games aren?t so fortunate. Even in 2008, with widescreen monitors becoming so popular that even the Xbox 360 natively suppor [..] |
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 | Kotaku | Relevance: 3.690 |
| XNA Games "Most Likely Less Expensive" Than XBLA Ones [Xbox Live] And now, the last of the leaked MS/Acti news items for the day. Included in Intellisponse's marketing/survey data was some information on Microsoft's User Generated Games program, which is what they were calling the service we know better as "Community Games On LIVE". The material says that it's a ?new de [..] |
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 | Kotaku | Relevance: 3.690 |
 | Kotaku | Relevance: 3.682 |
| 'Performative Play': Games and the 'Real World' [Serious Games] Ian Bogost has an interesting essay up on Gamasutra, this one on the performative aspects of video games. The beloved word of anthropologists and linguists the world over, the concept of something being 'performative' is when something has the ability to do something itself when it is thrown out in t [..] |
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 | Kotaku | Relevance: 3.682 |
| Forbes: Google Could Be Games Publisher [Google] Chris Morris of Forbes magazine thinks that Google should try its luck at publishing video games. The search engine behemoth has put some serious research time into advertising within games and certainly has the resources to acquire [..] |
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 | Kotaku | Relevance: 3.682 |
| On Relevant Settings in Games [Serious Games] L.B. Jeffries has a nice piece up arguing for more relevant and provocative settings in games in order to raise awareness and perhaps do something a little greater for disastrous (real world) situations. He points out that violence isn't incompatible with this, thus [..] |
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