 | Kotaku | Relevance: 3.301 |
| PC Huxley Officially Coming To North America [Mmofps] Webzen's massively-multiplayer online first-person shooter Huxley is officially heading to North America and Europe as NHN, Korea's largest internet company, announces that they will be publishing the title via t [..] |
|
 | More about Gta Iv Multiplayer Down | Ads |
 | Kotaku | Relevance: 3.301 |
| PC Huxley Officially Coming To North America [Mmofps] Webzen's massively-multiplayer online first-person shooter Huxley is officially heading to North America and Europe as NHN, Korea's largest internet company, announces that they will be publishing the title via t [..] |
|
 | Joystiq | Relevance: 3.301 |
MMOFPS Huxley not launching in US this year Filed under: PC, First Person Shooters, Online, MMO
Acronym-heavy MMOFPS (as in, "Massively Multiplayer Online First-Person Shooter") Huxley will not be making its planned 2008 launch, according to NHN USA (via Big Download). The US publ [..] |
|
 | Kotaku | Relevance: 3.299 |
| EA Game Soundtracks As DLC? [Madden] Downloadable music has made music-specific games, like Rock Band, essentially self-renewing, as new tracks to play are popping up all the time. But when MTV Multiplayer's Stephen Totilo talked to EA music guru Steve Schnur (we talked to him, too), he asked him when we'll see the ability to change up [..] |
|
 | Kotaku | Relevance: 3.299 |
| Nintendo Wii User Number Breakdown Fun [Research] Over at MTV's Multiplayer blog, they've gone a little Nintendo number crunching crazy. Based on data pulled from the Wii's Nintendo Channel, there's Wii software usages (as of October 5, 2008) for Super Smash Bros. Brawl, Guitar Hero III: Legends of Rock, Wii Sports, [..] |
|
 | Kotaku | Relevance: 3.296 |
 | Kotaku | Relevance: 3.295 |
 | Kotaku | Relevance: 3.295 |
| Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes [Burnout] Multiplayer's Steven Totilo (we like him round these here parts) connects the dots on why crashes in the new Burnout Bikes expansion can't be as smash-em-up awesome as the car wrecks in Burnout Paradise. To keep a T for Teen rating, you probably can't have ragdolls flyi [..] |
|
 | Kotaku | Relevance: 3.295 |
| Halo Wars Gets Two-Player Co-op [Gamepro] The latest issue of GamePro magazine features cover story treatment on Ensemble Studios real-time strategy take on the Halo universe, Halo Wars. According to the mag, by way of TeamXbox, the Xbox 360 game will feature multiplayer for up to six via LIVE, with a two-player co-o [..] |
|
 | Kotaku | Relevance: 3.293 |
| Bionic Commando Multiplayer In Action [Captivate 08] We got ample time with Bionic Commando's single player portion, but we weren't lucky enough to *ahem* join the "swinger's club" and shoot, punch and toss cars at our other bionically armed brethren. We did get a chance to go hands-on with Bionic Commando: Rearmed [..] |
|
 | Kotaku | Relevance: 3.274 |
| We Won't Be Seeing Brütal Legend At E3 :( [Tim Schafer] Sunday night's pre-E3 Kotaku party is going to be a booze-fueled, feel-good adventure. None of that, however, will dull the pain of Brütal Legend's absence at E3, an absence confirmed by MTV Multiplayer today. Double Fine Productions frontman Tim Schafer con [..] |
|
 | Kotaku | Relevance: 3.274 |
| The Definitive List Of Video Game Comics [Comics] My colleague Tracey John at the Multiplayer blog appears to have outdone herself, indexing 31 video game comics. Did we know there were Doom and Mega Man comics? She and I talked about a post that would highlight new comics based on new games: stuff like Dead [..] |
|
 | Kotaku | Relevance: 3.270 |
| Gears of War 2 ? Horde Mode Is The Way To Go [Impressions] Horde mode is the star of the Gears of War 2 multiplayer lineup. Oh sure, you?ve got your classic death matches and capture the flag bullshit (and that co-op mode is still insanely solid); but Horde mode is where it?s at. You and four other [..] |
|
 | Kotaku | Relevance: 3.269 |
| Asian MMO Players Love To Smoke And Grind [Bad Habits] As a connoisseur of the MMO genre, I've often noticed that your average Chinese and Korean massively multiplayer online games tend to rely heavily on the mouse, often foregoing keyboard movement altogether in favor of the dreaded click-to-move system that I completely despise. So why do Asian MMO game [..] |
|
 | Joystiq | Relevance: 3.267 |
Carmack turned down Quake MMO offers Filed under: MMO
So, according to John Carmack, id has turned down offers from publishers who wanted to create massively multiplayer version of Quake. Why? Well, to put it pretty bluntly, Carmack (and, by extension, id) doesn [..] |
|
Page : first previous 8
9
10
11
12
13
14
15
16
17
18
|Next| |Last|
|