 | Nerdblog.Net | Relevance: 3.250 |
| Sony Ericsson Z555i Sony Ericsson’s Z555i has a ‘diamond’ design that you’ll either love or hate. Sandra lays down her opinion. TrustedReviews [..] |
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 | More about Instructional Design Resources | Ads |
 | Silicon Alley Insider | Relevance: 3.249 |
 | Kotaku | Relevance: 3.247 |
 | Kotaku | Relevance: 3.246 |
| Is It Possible to Create a 'Universal' Game? [Game Design] With the discussion generated by 'what I learned by not playing Civilization,', I thought L.B. Jeffries' thoughts on creating a 'universal model' for games was pretty interesting. Part of the issue is convergence — 'pure' games are hard to find, and more [..] |
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 | Silicon Alley Insider | Relevance: 3.244 |
 | Kotaku | Relevance: 3.239 |
| What Will Wright Thinks About Spore's DRM [Will Wright] Will Wright attended the Popular Mechanics Breakthrough Awards ceremony at the Hearst Tower in New York City last night where he saw Spore pick up an award for Setting Benchmarks in Design, Creativity and Engineering. I caught up with him afterward for [..] |
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 | Kotaku | Relevance: 3.239 |
| Games Today: We Do Melodrama? [Game Design] The term 'melodrama' is a somewhat loaded term ? ask a few people if X media counts as melodrama, and you're likely to get a variety of answers. Michael Abbott discusses melodrama in one accepted context (a definition that I would quibble with based on my own background dealing with 'm [..] |
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 | Kotaku | Relevance: 3.239 |
 | Nerdblog.Net | Relevance: 3.239 |
DIY: Stand clamp for portable recorder I really like this project for its simplicity. The design can be adapted for a bunch of other things too. Maybe it could be adapted for a camera, or studio lights? Just don’t forget to paint the clamp, since it looks so much better in black!
When I shoot concerts, I often record audio off camera [...] [..] |
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 | Silicon Alley Insider | Relevance: 3.239 |
 | Kotaku | Relevance: 3.239 |
| The Soul of Wit: Brevity in Game Dialogue [Narrative Design] Gamasutra has a fun essay up from Ben Schneider, formerly of Iron Lore Entertainment and currently narrative designer at Big Huge Games, on dialogue in games — and the challenges of getting it right. Schneider isn't calling for a removal of longer dialogues, bu [..] |
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 | Kotaku | Relevance: 3.224 |
| Flock: Sheep Death In A Toy World [Flock] Among Capcom's E3 titles was a somewhat mysterious downloadable title called Flock, erroneously pegged early on as a "sheep herding simulator." I got to have the title demoed for me by Proper Games design lead Geoff Gunning, a cheerful Scotsman, and had the mystery c [..] |
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 | Thoughts from Kansas | Relevance: 3.224 |
| More Expelled reviews Someone at the same screening of Expelled: No Intelligence that PZ Myers was tossed out of has two very contradictory things to say about the movie:
the entire audience, minus Dawkins’ posse, agreed that that the film’s main point was that Intelligent Design should be taught in conjunction with Evolution.And also:
In fact, Naz [..] |
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 | Nerdblog.Net | Relevance: 3.224 |
PVC benchtop gas generator Sean Ragan followed a 19th century design by Petrus Jacobus Kipp to create this benchtop gas generator. He writes:
If you should find yourself in need of small volumes of gas at about atmospheric pressure for a reaction or project, generating it on the bench can be a convenient and inexpensive alternative to buying or renting [...] [..] |
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 | Kotaku | Relevance: 3.224 |
| Diablo III's Wizard - Behind The Magic [BlizzCon 2008] Blizzard followed up the announcement of the wizard class for Diablo III at the opening ceremonies of BlizzCon 2008 with a Diablo III design panel, during which designer Wyatt Cheng explained some of the powers and background of [..] |
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