| Blogs about instructional design resources in WEEKLYBITS.COM |
| GADGETS AND GAMES DIRECTORY :: Results in WEEKLYBITS.COM | Instructional Design Resources 363 aciertos encontrados. |
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 | Silicon Alley Insider | Relevance: 5.383 |
 | More about Instructional Design Resources | Ads |
 | Kotaku | Relevance: 5.368 |
| 'Skinning' Games: Some Thematic Problems [Game Design] Danc at Lost Garden has an interesting post up on themes in games and the effect on game design: while there are definite reasons for the same types of themes and aesthetics popping up in games over and over again, a careful balance needs to be struck between 'skinn [..] |
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 | Kotaku | Relevance: 5.351 |
| Prototyping Challenge: Shade [Game Design] I do love Lost Garden's prototyping challenge, though I will never in my life prototype any game, even simple and super cute ones. However, I always love seeing what other people come up with — it's an interesting exercise in observing the design process with playabl [..] |
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 | Kotaku | Relevance: 5.345 |
| An Interdisciplinary Approach to More Powerful Games [Game Design] The idea that crafting a compelling game involves multiple parts — narrative design, graphic elements, sound — is so obvious that it's a shame an article even needs to be written expounding upon that fact, but Sande Chen (The Witcher) has an interesting piece o [..] |
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 | Kotaku | Relevance: 5.296 |
 | Boy Genius Report | Relevance: 5.285 |
Apple Hires New VP of Product Design In terms of consumer electronics, Apple is certainly one of the most watched companies when it comes to product design. From desktop units and laptops to MP3 players and now mobile phones; Apple’s designs are consistently sleek and wow-worthy. This morning it has been reported that El Jobso has officially found himself a new head [...]
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 | Silicon Alley Insider | Relevance: 5.270 |
 | Kotaku | Relevance: 5.262 |
| Aussie University *Really* Loves Portal [Portal] Griffith University, with campuses spread across SE Queensland, Australia, love them some Portal. Or, at least their webmasters and/or design team love them some Portal. Because when the time came to design a new "gateway for student and staff service [..] |
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 | ProBlogger Blog Tips | Relevance: 5.241 |
How to Polish Posts: Individual Blog Post Design Much is written about how to ‘design blogs’ (as a whole) but another element of ‘blog design’ that I think is just as important, yet not written about much, is the design of individual blog posts.
How blog posts ‘look’ is so important. I’ve seen the power of ‘polishing’ posts time and time again.
Image by Darwin [...] [..] |
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 | Joystiq | Relevance: 5.226 |
 | Nerdblog.Net | Relevance: 5.200 |
| Security shocker: 75% of US Bank websites have flaws Insecure by design
The vast majority of US bank websites jeopardize the security of their online customers by including design flaws that expose passwords and are susceptible to tampering by attackers, researchers say.
TheRegister [..] |
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 | Thoughts from Kansas | Relevance: 5.195 |
| Debating "intelligent design" A site called Opposingviews.com has asked the question: Does intelligent design have merit?
Defending the proposition that it does, the Disco. Inst. responds officially and through two sockpuppets: Michael Behe, and Jay Richards (both Disco. fellows). Taking the position that it doesn't, we've got the National Center for Science Education, Americans United for Separation of Church and [..] |
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 | ProBlogger Blog Tips | Relevance: 5.135 |
| Present a Consistent Brand in Your Blogging Click to play
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In this video post I reflect upon the one of the downsides of changing your blog’s brand and/or design.
While updating blog design, logos and avatars in social media sites can bring a lot of life to a blog and present you with an up to date [...] [..] |
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 | Silicon Alley Insider | Relevance: 5.129 |
 | Kotaku | Relevance: 5.123 |
| The Seven Video Game Commandments [Game Design] David Wong over at Cracked.com has written a feature titled "The 7 Commandments All Video Games Should Obey", in which he takes a look at some of the dos and don'ts of video game design, calling out the big name, popular games that have broken the rules. [..] |
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