 | Kotaku | Relevance: 20.03 |
| Interactive Fiction for the Hard-Casual Crowd [Interactive Fiction]
Emily Short has a thought provoking post over on her blog regarding interactive fiction for the "hard-casual" crowd. Can the modern crop of interactive fiction appeal to that segment of the market that isn't the traditional IF crowd, nor the "match three" type of casual player, nor the har [..] |
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 | More about Interactive Fiction Hard | Ads |
 | Kotaku | Relevance: 18.39 |
| A History of Interactive Fiction [Interactive Fiction] This is an oldie (appearing in 2006) but goodie if you're interested in interactive fiction — Jimmy Maher wrote a lengthy, well-written and comprehensive history of interactive fiction, from Eliza to the era of Infocom to the state of IF [..] |
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 | Kotaku | Relevance: 8.118 |
| The iPhone Just Became A Text Adventure Goldmine [IPhone] iPhone gaming just got a shot in the arm with the release of Frotz, an interactive fiction (aka text adventure) app that's free to download. With it, iPhone owners can while away the hours with dozens of text-only games, getting lamps, facing north, being frozen by wizard [..] |
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 | Kotaku | Relevance: 7.941 |
| The Protagonist, the Player, and the Game Designer [Game Design] How do a game's designer, player, and protagonist interact? Mike Rubin takes a look at how three parts of a gaming experience interact — especially in terms of interactive fiction games, where many designers plan for responses that don't correlate with how the protagon [..] |
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 | Thoughts from Kansas | Relevance: 7.493 |
| A Bleg A friend wants LGBT books for tweens:
So far, the best we’ve been able to do in terms of LGBT fiction for kids who have moved beyond picture books is:
Boy Meets Boy, by David LevithanSo Hard to Say, by Alex Sanchez
Geography Club, by Brent Hartinger
The Order of the Poison Oak, by Brent Hartinger
Totally Joe, by James Howe
Not one of the [..] |
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 | Silicon Alley Insider | Relevance: 7.147 |
 | Joystiq | Relevance: 6.861 |
Sin City game changes devs, still coming Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Action, Business
Red Mile's interactive adaptation of Frank Miller's landmark, hard boiled graphic novel(s), Sin City, has a new-ish developer. The titl [..] |
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 | Silicon Alley Insider | Relevance: 6.694 |
 | The Learned Man! | Relevance: 6.661 |
| TATA Interactive Systems At Full Steam Mumbai, India based e-Learning major TATA Interactive Systems is making it rain and how! From a Newswire press release: In the beginning of 2007, Tata Interactive Systems won a $3m order to design and develop e-learning solutions for an organisation... [..] |
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 | Joystiq | Relevance: 6.605 |
Disney's games and internet divisions merging Filed under: Business
Disney Interactive Studios and the company's Internet Group will merge into one unit, named Disney Interactive Media Group. Disney Interactive Studios has publishe [..] |
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 | Kotaku | Relevance: 6.500 |
| This Wii Hard Drive Is So Damn Phony (And Funny) [Not Wii-eal] See that picture of a supposed Wii hard drive? It's from a tipster, and a note on the Flickr page where it appears reads: After several days, today I could shoot a prototype hard drive for the Wii. According to what we've been seeing these da [..] |
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 | Kotaku | Relevance: 6.263 |
| Of Course, Capcom Wants Mega Man 9 Hard [Capcom] When we were kids, Mega Man was a hard game. We died all the time. And when we were dying in Mega Man, we were dying in Mega Man. It was that hard. So when Capcom decided to make the multi-platform Mega Man 9, the company knew it had to make it hard. Says the game's produ [..] |
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 | Silicon Alley Insider | Relevance: 6.249 |
 | Kotaku | Relevance: 6.042 |
| Operation Flashpoint 2 Is Going To Be Huge [E308] The original Operation Flashpoint came out in 2001 and met with a huge fan following. Now seven years later, Codemasters is hard at work on Operation Flashpoint 2: Dragon Rising, and while original developer Bohemia Interactive the huge fan following is still in place... [..] |
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 | Kotaku | Relevance: 6.016 |
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