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FromSoftware Holding Festa For Itself [Japan] Three demos will be available for folks to check out: Inugamike no Ichizoku, NINJA BLADE and Tenchu 4. Held at the Akihabara Yodobashi Camera first floor event space, the festa kicks off at 11am and ends at 7pm. Free multi [..] |
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Bionic Commando Rearmed 2 will make you jump, jump Feb. 1 You won't have to wait long to find out whether jumping was a sensible addition to Bionic Commando. As one of its CES announcements, Capcom has revealed that Bionic Commando Rearmed 2, the downloadable sequel that also adds a jaunty mousta [..] |
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Bionic Commando Rearmed 2 will make you jump, jump Feb. 1 You won't have to wait long to find out whether jumping was a sensible addition to Bionic Commando. As one of its CES announcements, Capcom has revealed that Bionic Commando Rearmed 2, the downloadable sequel that also adds a jaunty mousta [..] |
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| Grasshopper throwing a 'Game Campus Festa' for student Vita games
Grasshopper Manufacture hasn't announced any PlayStation Vita games, but it will gladly help students make their own, in what seems to be an ongoing effort to personally rebuild the entire Japanese game industry. The developer has started a "Game Campus Festa" program [..] |
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TGS 2009: Hands-on: Ace Combat Xi One of the few iPhone games I've seen at TGS is Namco Bandai's new Ace Combat Xi, which uses the iPhone's tilt controls to simulate flying a fighter jet. Of the two available control schemes, I went with the "easy" one, mostly so I wouldn't fail and [..] |
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TGS 2009: Hands-on: Echoshift I think that if I hadn't played Yoshio Ishii's Cursor*10, I wouldn't have had any idea what was going on in Echoshift. But because I have played both Cursor*10 and its sequel, I had no problem playing Echoshift, be [..] |
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TGS 2009: Hands-on: Thexder Neo Thexder originally came out in 1985, and has been ported to several different platforms in its lifetime, mostly computers. However, I can say with some confidence that the PSP remake of Game Arts' classic free-scrolling, transforming shmup, called [..] |
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TGS 2009: Hands-on: Okamiden I've waited in long lines for two things at TGS: the Level-5 demo session, which has been packed since the first minutes of the show, and Okamiden, which required more standing around than I expected. How can the sequel to a game that is regarded as a [..] |
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TGS 2009: Hands-on: Echoshift I think that if I hadn't played Yoshio Ishii's Cursor*10, I wouldn't have had any idea what was going on in Echoshift. But because I have played both Cursor*10 and its sequel, I had no problem playing Echoshift, be [..] |
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 | Joystiq | Relevance: |
TGS 2009: Hands-on: Ace Combat Xi One of the few iPhone games I've seen at TGS is Namco Bandai's new Ace Combat Xi, which uses the iPhone's tilt controls to simulate flying a fighter jet. Of the two available control schemes, I went with the "easy" one, mostly so I wouldn't fail and [..] |
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 | Joystiq | Relevance: |
TGS 2009: Hands-on: Ni no Kuni Level-5's Ni no Kuni: The Another World is, in general, a pretty standard JRPG. However, it's a pretty standard RPG that takes place in a Studio Ghibli (Spirited Away, Ponyo, Princess Mononoke) world, and is thus magical. It rea [..] |
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TGS 2009: Hands-on: Tsumuji
Is it a Zelda clone? Yes. Is that a bad thing? We don't think so. EA Japan's Tsumuji will seem instantly familiar to anyone who have played any of the "Celda" games on DS/Gamecube. The art is not just reminiscent of Nintendo's [..] |
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