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| Today, MMOs Turn 30. Happy Birthday MMOs! [Mmo] On this day in 1978, Roy Trubshaw and Richard Barlte - students at Essex University - went and created the world's first Multi-User Dungeon. Or MUD. A primitive, text-driven affair, it was also nevertheless the precursor to the MMOs of to [..] |
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| Opinion: MMOs Need a Wii Game/Life’s Earnest Cavalli wonders when we will see an MMO that completely changes the industry.
Wired.com [..] |
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| The Science of Defrauding MMOs [Security] I find security issues facing games pretty interesting; PlayNoEvil is one of my favorite spots for discussion about security related issues. Gamasutra sat down with Gene Hoffman, CEO of Vindicia, a billing and fraud management company, about the issues facing MMOs and ways to [..] |
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BioWare CEO talks PS3 development, MMOs In an interview with Play magazine, BioWare CEO Ray Muzyka called the PlayStation 3 "a really amazing platform to work on." He also said that BioWare might consider joining the growing MMO presence on PS3 if the studio could overcome s [..] |
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| Codemasters To Make Their Own MMOs [Codemasters] Up until now, venerable UK developer Codemasters has been merely dipping their feet into the MMO, licensing titles such as RF Online, Archlord, Dungeons & Dragons Online and Lord of the Rings Online. Now, as they are readying the release of their 5th [..] |
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Blizzard still hesitant about console MMOs
While expanding the unrelenting grasp of World of Warcraft to home consoles would undoubtedly net Blizzard an extra googolplex subscribers, there's a number of hurdles keeping MMOs from succeeding on non-PC platforms -- hurdles that were identified by Bl [..] |
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| Why Aren't There More Console MMOs? [Debate] Back in April, Dan Rubenfield (Ultima Online, Star Wars Galaxies, etc.) ranted, raved, and put MMO developers 'on notice.' And, at the end, admonished developers to "quit making PC games. It?s a waste of time and money." Unsurprisingly, people hit back, and now over at GameSe [..] |
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Australia puts sales of WoW, other MMOs on ice Filed under: Mac, PC, MMO
It would seem that the Australian government has been reading Joystiq, as WoW Insider reports that the land down under has banned sales of unrated MMOs -- the same ones we told you [..] |
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| Guild Wars 2 "Structured More Like Other MMOs" [Mmo] Call me crazy, but I always thought a major pull of Guild Wars was that it wasn't like other massively multiplayer online games. It's not just the GW used a more realistic art style than the dreaded juggernaut, World of Warcraft. Guild Wars was different because it was m [..] |
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Steam gets mo' MMOs from Sony Online Entertainment Filed under: PC, Online, MMO
Though we've always had to fight an urge to call them MOMs (massively online multiplayer-ers), MMOs have become an internet-bound force to be reckoned with. It's no surprise, then, that Valve's Steam ser [..] |
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Microsoft patents advertising Avatars for MMOs
As seen in documents dug up by Siliconera, Microsoft has patented what the site calls "advertars" -- Avatars generated by advertisers to pimp their products in MMOs and virtual worlds. According to the plan as it's laid out in the patent, player [..] |
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