 | Kotaku | Relevance: 4.216 |
 | More about Namco Bandai Editor Day | Ads |
 | Joystiq | Relevance: 4.213 |
 | Kotaku | Relevance: 4.213 |
 | Joystiq | Relevance: 4.211 |
Eternal Sonata coming to stateside PS3s Oct. 21 Filed under: Sony PlayStation 3, RPGs
Namco-Bandai recently slapped an official U.S. release date on the PS3 version of Eternal Sonata, the former Xbox 360 exclusive RPG that conducted its way into our h [..] |
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 | Silicon Alley Insider | Relevance: 4.205 |
Revenue Crisis: Here Come The Pro Accounts In his Wired magazine cover story, "Free! Why $0.00 Is the Future of Business," Wired editor Chris Anderson wrote: "It's now clear that practically everything Web technology touches starts down the path to gratis, at leas [..] |
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 | Silicon Alley Insider | Relevance: 4.189 |
| Hey, The President Elect Has A Blog
According to lore, famed and feared Vogue editor Anna Wintour hates the word blog and refuses to uses it. Our next President, it seems, has no such pretensions.
Even with the Presidential seal stamped to his new [..] |
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 | Joystiq | Relevance: 4.189 |
 | Joystiq | Relevance: 4.172 |
 | Joystiq | Relevance: 4.159 |
Japanese Home beta opens, adds Namco classics Filed under: Sony PlayStation 3, Online
Sony has begun accepting applications for the next beta phase of Home ... in Japan. PS3 users can put their names in the hat (from which 10,000 will be chosen) dire [..] |
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 | Silicon Alley Insider | Relevance: 4.145 |
 | Silicon Alley Insider | Relevance: 4.139 |
 | Kotaku | Relevance: 4.139 |
| New Far Cry 2 Video Talks Immersion [Far Cry 2] Far Cry 2 with its real time weather system, map editor, and cool gameplay mechanics is looking pretty solid. In this video Clint Hawking, the Creative Director of the game, shows us some of the different mechanics the developme [..] |
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 | Kotaku | Relevance: 4.134 |
| EA's Deadline Passes; Wait, What? [EA Bid For Take-Two] Anticlimactic as it is, your humble editor still missed this yesterday; EA's deadline for its offer to acquire Take-Two has passed. Literally nothing happened. No comments from either side, no offers to raise the share purchase price or extend the deadline, no Mark- [..] |
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 | Kotaku | Relevance: 4.131 |
| The Challenge of Naming Games [Game Design] The latest GameCareerGuide "Game Design Challenge" is to rename Katamari Damacy: if you had been working for Namco in 2004 and they had decided to give the game a new title, what would you have suggested? "Think up with something snappy that will appease the localization departme [..] |
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 | Kotaku | Relevance: 4.105 |
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