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Capcom Take Money Money, Make Money Money Money [Business] It's fiscal reporting season in Japan! And that means fiscal reporting. Latest on the clock is Capcom, who are reporting that, across the board, things are looking up. Net sales are up 10.6 % from fiscal year 2008 (USD$923 million). Operating i [..] |
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 | More about So How Much Money Does | Ads |
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| How Casual MMOGs Are Making Money [Money Money Money] Lightspeed, a venture capital firm, checked out the average revenue per user for some casual, free to play MMOGs (Club Penguin, Habbo Hotel, Runescape, and Second Life), establishing that other that SL - which pulls in a little over $9 a mont [..] |
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| Finding Gainful (Virtual) Summer Employment [Money Money Money]
My summer will be filled with exactly the same things my school year is (herding students along to enlightenment, reading, and research), minus pesky seminars, but for the younger generation, gainful summer employment is getting harder to come by. One sol [..] |
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| On Making the Games Industry a Better Place to Work [Money Money Money] I was talking the other day with a friend regarding my job(s) and how lucky I felt to have them, when it suddenly occurred to me that I was really, really glad I didn't work in the industry for a developer. Oh, sure, there are plenty of horror stories about grad school and academia (plus [..] |
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 | SAI: Silicon Alley Insider | Relevance: |
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Aeria Gives Players Money For Christmas [Free Fake Money] Aeria Games, the online gaming operator responsible for titles like Shin Megami Tensei: Imagine Online and Dream of Mirror Online, celebrates the holidays by giving away more than $5 million to their community. Starting December 12th, which just so happens to be four days inn th [..] |
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| Designing the Single Player Economy [Money Money Money] Economic issues in MMOs and virtual worlds get a ton of attention, but less attention is paid to the 'single player economies.' Richard Knight argues they're no less important — while a bad economic setup won't ruin an otherwise good game, it can put a d [..] |
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| Ian Bogost on Advertising in Games [Money Money Money] Ok, so a billboard in a driving game may make sense — but what about games where it doesn't make sense? As Ian Bogost points out, "Would an orc order pizza? Does a dystopian planet from the future need a pacer drink?":
This un [..] |
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 | Kotaku | Relevance: |
Ever Wonder How Much Money Game Executives Make? [Cash Money] Having dug through the various filings submitted by companies last year, The Game Trade Journal have compiled a list revealing how much the top video game executives made last year. How much? Let's just say Activision boss Bobby "What, Me Worry?" Kotick won't be sleeping on the street [..] |
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 | SAI: Silicon Alley Insider | Relevance: |
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