 | Kotaku | Relevance: 4.420 |
| APB Full Public Beta Coming, New Art Here [Apb] We haven't heard a word from Real Time Worlds since they blew our collective minds during a talk at this year's Game Developers Conference. Recently hired Community Relations Manager Chris Dye just dropped us a line to let us know that's about to change. Dye is tasked with the [..] |
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 | More about Southpeak Announces Two Worlds Epic | Ads |
 | Kotaku | Relevance: 4.419 |
| Fun with FUD: Warcraft Helpin' th' Terrists? [War On Terra] A researcher at the Pentagon-funded National Defense University has theorized ways in which terrorists could use virtual worlds to speak their nefarious code talk and coordinate attacks on U.S. insert. Yeah, insert facepalm. In a presentatio [..] |
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 | Kotaku | Relevance: 4.417 |
| Don't Expect A Far Cry 2 Demo [There Is No Try] Sandbox games are quickly becoming the bane of the demo-loving public. Open worlds just don't separate into bite-sized pieces well. Take Far Cry 2, for instance, which game director Clint Hocking has confirmed will have no playable demo before release due to the staggering [..] |
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 | Silicon Alley Insider | Relevance: 4.398 |
 | Kotaku | Relevance: 4.396 |
| Phantasy Star Meets River City [Vc Update] Shortly available on the Wii Virtual Console, two classic games from ages past about saving worlds and kicking ass. Girlfriends always be getting kidnapped, yo, and such is the case in River City Ransom (NES, 500 poin [..] |
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 | Kotaku | Relevance: 4.367 |
| A (Virtual) Player Bill of Rights? [Law] There's an interesting article over at The Escapist on the rights of players in virtual worlds — covering a myriad of issues (recourse for theft, ownership of items, DRM, etc) on a global scale, Erin Hoffman has a nice look at some of the issues that [..] |
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 | Joystiq | Relevance: 4.364 |
The best of WoW Insider: August 12-19, 2008 Filed under: Online, Meta (about Joystiq), MMO
This gigantic, bladed, slashing monstrosity is one of the most coveted weapons in all of the World of Warcraft, spoken of in whispers by some of the most epic cha [..] |
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 | Kotaku | Relevance: 4.345 |
| APB Full Public Beta Coming, New Art Here [Apb]
We haven't heard a word from Real Time Worlds since they blew our collective minds during a talk at this year's Game Developers Conference. Recently hired Community Relations Manager Chris Dye just dropped us a line to let us know that's about to change.
Dye is tasked with [..] |
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 | Joystiq | Relevance: 4.340 |
| Realtime Worlds speaks up on Crackdown sequel Filed under: Microsoft Xbox 360, Action
Many 360 owners would really love a sequel to the superpower-infused crime fighting favorite, Crackdown. From the sound of things, developer Realtime Wo [..] |
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 | Kotaku | Relevance: 4.337 |
 | Kotaku | Relevance: 4.337 |
| On the LOC Preserving Virtual Worlds Project [History Is Fun!] I've mentioned my love for the delightful How They Got Game, which catalogues some of the neat holdings of the Stanford Stephen M. Cabrinety Collection (among other things); now, they're getting some love from the Stanford alumni magazine, which highlights the Library of Congress ' [..] |
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 | Nerdblog.Net | Relevance: 4.336 |
 | Kotaku | Relevance: 4.293 |
 | Joystiq | Relevance: 4.250 |
Cave shooters denied XBLA release by Microsoft Filed under: Arcade, Microsoft Xbox 360, Action
Recently Xbox Live Arcade has shown considerable potential as a home for shoot 'em ups, from the Forgotten Worlds-channeling Omega Five to monochrome shooter [..] |
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 | Joystiq | Relevance: 4.250 |
Mirror's Edge reflects on Unreal Engine 3 Filed under: Action, First Person Shootersclick to embiggen
Although they have an in-house engine for the Battlefield series (Frostbite), EA DICE has gone with Epic's mega-popular [..] |
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