 | Kotaku | Relevance: 4.250 |
 | More about Southpeak Announces Two Worlds Epic | Ads |
 | Rough Type: Nicholas Carr's Blog | Relevance: 4.250 |
| Amazon's river of bits Since its launch more than a decade ago, Amazon.com has served as an interface between the digital and the physical worlds, providing an easy and efficient way to shop online for an ever expanding array of material goods. As the first widely successful Internet retailer, its business has been as much about the old-fashioned craft of logistics - warehousing, picking, shipping - as the newfangled ar [..] |
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 | Kotaku | Relevance: 4.226 |
| The Business of 'Avatar Rights' [Virtual Worlds] The rights of 'avatars' — more to the point, the people who control them and their virtual assets — is an interesting and murky part of legal issues, EULAs, and player-company relations. Court cases have been tried over 'illegal' seizing of assets, and with th [..] |
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 | Joystiq | Relevance: 4.218 |
 | Joystiq | Relevance: 4.218 |
Pre-order Mirror's Edge, and it's in the bag Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360
Mirror's Edge, the upcoming game from EA's DICE studio, is what you'd get if you crossed Johnny Mnemonic with the Kevin Costner epic The Postman [..] |
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 | Nerdblog.Net | Relevance: 4.209 |
 | Joystiq | Relevance: 4.207 |
Epic confirms UT3 expansion in works Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters, Business
Epic's VP Mark Rein has put to rest any notion that Unreal Tournament III is one of Midway's underperforming licensed titles soon to be dropp [..] |
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 | Joystiq | Relevance: 4.207 |
Secondhand sales solution? Sell the endings! Filed under: BusinessIf the headline of this post were the title of a book, the subhead would be: "And Other Awful Things Epic Chief Mike Capps Has Said Out Loud." Just so we don't bias you further, here's his quote to Game Informer [..] |
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 | Joystiq | Relevance: 4.207 |
Today in Joystiq: July 29, 2008 Filed under: Culture
This Bully-themed costume has one problem: this hombre has a watch on, whereas Jimmy is watchless. Epic fail, man -- better luck next time! (We're kidding, of course!) Check out the highli [..] |
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 | Kotaku | Relevance: 4.206 |
| NaturalMotion Teams With Nvidia [Technology] Game developers and publishers should have no trouble at all creating realistic worlds and populating them with realistic people as NaturalMotion and NVIDIA announce a partnership that pairs the former's morpheme animation engine with the latter's PhysX technology in one powerful force of realistic [..] |
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 | Joystiq | Relevance: 4.186 |
 | Kotaku | Relevance: 4.186 |
| Legendary Hands On - Epic Moments [Games Convention 2008] My first real ?wow? moment at the Games Convention in Leipzig came when a griffin threw a taxi at me. Mind you it could have been a roc ? I'm not exactly up to date on my mythical birds, but whatever it was it was impressive. It was exact [..] |
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 | Kotaku | Relevance: 4.185 |
| The Utility of Serious Games for Marketing [Virtual Worlds] A new report has been released on the utility of 'serious games' and in-game marketing in virtual spaces like Second Life; OTOinsights, the research arm of One to One Interactive, takes a look at the success (or lack thereof) of marketing attempts by major firms. They descr [..] |
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 | Kotaku | Relevance: 4.153 |
| How'd You Like Your Game Ending to Be DLC? [Bad Idea Jeans] Downloadable content as a weapon against second-hand resales is, nothing new, but Epic's Mike Capps has heard other ideas for how it can be used with devastating effect. If you hated the idea of DLC weapons in Bad Company, well, you're really going to hate this. [..] |
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 | Kotaku | Relevance: 4.153 |
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