 | Rough Type: Nicholas Carr's Blog | Relevance: 4.222 |
| Amazon's river of bits Since its launch more than a decade ago, Amazon.com has served as an interface between the digital and the physical worlds, providing an easy and efficient way to shop online for an ever expanding array of material goods. As the first widely successful Internet retailer, its business has been as much about the old-fashioned craft of logistics - warehousing, picking, shipping - as the newfangled ar [..] |
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 | More about Virtual Worlds Fun | Ads |
 | Kotaku | Relevance: 4.198 |
 | Joystiq | Relevance: 4.181 |
 | Joystiq | Relevance: 4.181 |
 | Joystiq | Relevance: 4.181 |
 | Joystiq | Relevance: 4.181 |
 | Kotaku | Relevance: 4.179 |
| NaturalMotion Teams With Nvidia [Technology] Game developers and publishers should have no trouble at all creating realistic worlds and populating them with realistic people as NaturalMotion and NVIDIA announce a partnership that pairs the former's morpheme animation engine with the latter's PhysX technology in one powerful force of realistic [..] |
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 | Kotaku | Relevance: 4.132 |
 | Kotaku | Relevance: 4.116 |
 | Kotaku | Relevance: 4.113 |
| Jamie Cheng on Indie Free to Play [Business] There's a nice interview up at Worlds In Motion with Klei Entertainment (Eets) founder Jamie Cheng on the issue of the free to play model, especially in relation to their new game Sugar Rush. It's a pretty detailed look at what goes into deciding to implement a FTP [..] |
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 | Kotaku | Relevance: 4.102 |
 | Kotaku | Relevance: 4.093 |
| 'Why User Generated Content Matters' (For Some) [Virtual Worlds] User generated content is something of a hot issue, with even universities like Stanford getting in on the game of how to make it easier and more intuitive for people to make their own stuff for games. At the recent Social Gaming Summit, a couple of industry types got together to tal [..] |
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 | Kotaku | Relevance: 4.045 |
 | Kotaku | Relevance: 4.018 |
| Myst Online Released as Open Source [Myst] Cyan Worlds will fully open source all of Myst Online URU Live, essentially casting its lot with fans and other MMO players to grow and sustain this game. Talking open source anything is well beyond my level of comprehension, but "fully" means what it says, and inc [..] |
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 | Kotaku | Relevance: 4.009 |
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