 | Kotaku | Relevance: 14.03 |
| The Week in Grand Theft Auto IV [Grand Theft Auto IV] We'll be two weeks from the release date as of Tuesday, so we're starting a regular feature here, wrapping up what's been going on in Grand Theft Auto IV in the previous week. It's a warehouse for things you might have missed or, in case you see something rad a [..] |
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 | More about Week Grand Theft | Ads |
 | Joystiq | Relevance: 12.12 |
 | Kotaku | Relevance: 11.95 |
 | Kotaku | Relevance: 11.60 |
 | Kotaku | Relevance: 11.30 |
 | The Boy Genius Report | Relevance: 11.25 |
Grand Theft Auto IV Sales Exceed Expectations, by a lot If anyone was wondering why Take Two Interactive recently refused EA’s $2 billion acquisition offer, this should clear things up for you. Week one sales figures are in for Take Two’s recently-released and oh so highly-anticipated Grand Theft Auto IV and to say the game is a success is an understatement. In the first seven [...] [..] |
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 | Kotaku | Relevance: 11.17 |
 | Kotaku | Relevance: 10.93 |
 | Kotaku | Relevance: 10.89 |
| A List of Demands for Grand Theft Auto [Grand Theft Auto IV] Not even two weeks since its release and the ingrates at Kombo.com already have eight things they want to see in Grand Theft Auto from now on. Everyone has an ultimate GTA experience list, and I'm betting that GTA IV represents someone's wishful thinking from the Vice City days (the controls represent [..] |
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 | Kotaku | Relevance: 10.82 |
| Grand Theft Argument [Grand Theft Childhood] Doubtless you've by now heard of the book entitled Grand Theft Childhood: The Surprising Truth About Video Games, yes? It surely sounds like the kind of novel you all would want to get up in arms about, but relax, the authors, Lawrence Kutner and Cheryl Olson, found that violent games don't make kids psy [..] |
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 | Kotaku | Relevance: 10.82 |
 | Kotaku | Relevance: 10.67 |
 | Joystiq | Relevance: 10.63 |
 | Kotaku | Relevance: 10.62 |
 | Joystiq | Relevance: 10.56 |
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