 | Kotaku | Relevance: 2.427 |
 | More about Which Game Do You Want | Ads |
 | Kotaku | Relevance: 2.424 |
| Relax, Codemasters' F1 Game Is A Sim [Formula 1] Despite the fact the last few Sony F1 games were fairly forgettable, some people are worried now that Codemasters hold the Formula 1 license. Worried they'll make a forgettable game. Worried that, being Codemasters - the team behind Grid and Dirt - their F1 game will be some kind of [..] |
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 | Kotaku | Relevance: 2.423 |
| SimCity iPhone Impressions [Simcity] The final stop on our impressions trip takes us to wonderful SimCity, the sim game that started it all, for the iPhone and iPod Touch. I originally scoffed at the idea of a game like SimCity on the iPhone. Not only does the game require a l [..] |
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 | Kotaku | Relevance: 2.421 |
 | Kotaku | Relevance: 2.421 |
| 'A Game Isn't a Series of Interesting Decisions' [Game Design] Do we have too many strategists (or at least, strategy fans) in the game design kitchen? Chris Bateman seems to think so — and that may account for the idea that 'a game is a series of interesting decisions' (well, that and a misquote from Sid Meier). 'Game' doesn't (and shouldn't) [..] |
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 | Kotaku | Relevance: 2.421 |
| Xbox 360 Japan Getting Erotic Game Port [Maximum Risky] After Japanese PS3s got their own erotic game, why not bring another ero title to, say, the Xbox 360? Adult computer game 11eyes -Tsumi to Batsu to Aganai no Shojo-, which has the delightful English title 11eyes -Sin, damnation and the atonement girl- [..] |
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 | Kotaku | Relevance: 2.421 |
 | Kotaku | Relevance: 2.421 |
| Nolan Bushnell's Opinion of Atari [Business] While not running uWink restaurants or heading up an in-game ad firm, Atari founder Nolan Bushnell (pictured) likes to talk up the state of the game industry. Bushnell's been around, so his insights are often insightful! In an interview with game site Gamasutra, Bushnell talks about how t [..] |
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 | Kotaku | Relevance: 2.420 |
| Learn to make the games you play! [Advertisement] Graduate to a future in Game Art & Design with The Art Institute of Pittsburgh ? Online Division. Our unique program is your first step toward becoming an artist and designer in the multi-billion-dollar game design industry. You'll learn how to design game play and background, create characters an [..] |
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 | The Boy Genius Report | Relevance: 2.413 |
Is it Really That Easy? Developer Whips up iPhone Game in 6 Hours iQuickBlock was the very first game to be developed for the iPhone in Poland… And it took all of six hours to throw together. Is the iPhone the easiest mobile platform in existence when it comes to development? Polish Developer Binary Core slapped this addictive iPhone game together in no time back at the Newest [...] [..] |
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 | Kotaku | Relevance: 2.410 |
| Hasbro Sues Over Scrabulous Facebook Game [News] Hasbro is suing the creators of the popular Scrabulous Facebook game, after a request the toy company made to the social network earlier this year to pull the game went unanswered. In January when Hasbro first began to fuss about Scrabulous, many were perplexed &mdas [..] |
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 | Nerdblog.Net | Relevance: 2.409 |
 | Kotaku | Relevance: 2.409 |
| Fez Dev Working on iPhone Game [Phil Fish] Developer Polytron is best known for the upcoming Fez, but Polytron's Phil Fish (pictured) says the dev has something else up sleeve — namely, an iPhone game. Says Fish: Right now I'm collaborating with Alec Holowka on a little iPhone game that will probably co [..] |
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 | Kotaku | Relevance: 2.404 |
 | Kotaku | Relevance: 2.404 |
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