 | Kotaku | Relevance: 11.16 |
 | More about Wireless Rage Guitars Wii | Ads |
 | Kotaku | Relevance: 9.543 |
 | Joystiq | Relevance: 9.156 |
Wireless 'Rage' guitars for Wii recalled Filed under: Nintendo Wii, Peripherals, Rhythm
There are a number of maladies one usually associates with long-term guitar playing -- bloodied, mangled fingers (otherwise known as Townshend syndrome), horrible "strap burn" on [..] |
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 | Kotaku | Relevance: 8.702 |
| Retailers Sick And Tired Of Plastic Instruments [Retail] First it was microphones. Then guitars. Then guitars and drums. Now it seems half the showroom floor of a games store - not to mention your living room - is devoted to piles of the plastic instruments required for today's music games [..] |
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 | Kotaku | Relevance: 8.466 |
| id (Try To) Explain Away Rage 360 "Cuts" [Rage] Little bit of confusion yesterday over reports that id's upcoming shooter Rage had seen parts of the game cut - across all platforms - due to the 360's limited storage space. A 1UP report said cuts had been made, id said "nunh unh". Confusing! id have today attempte [..] |
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 | Kotaku | Relevance: 8.333 |
| McFarlane's Tiny, Plastic Guitar Hero Guitars [Guitar Hero] First announced a few weeks back, here's a first look at perhaps the strangest piece of Guitar Hero-related marketing we've seen to date: McFarlane's range of small, stringless, unplayable plastic guitars. It looks like they're meant to b [..] |
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 | Kotaku | Relevance: 8.333 |
| Still A Chance Rage Can Hit Digital Distribution [Rage] You know how id's John Carmack said that his company's upcoming shooter Rage just wasn't going to work in terms of digital delivery? And how you'd need to buy the game on a disc, like the olden days? Yeah, turns out he was wron [..] |
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 | Kotaku | Relevance: 8.269 |
 | Kotaku | Relevance: 8.260 |
| No Digital Distribution For Rage, Doom 4 [Quakecon] The only way to get your hands on id Software's Rage and Doom 4 will be through traditional means, according to a report from Maximum PC. The id co-founder said at today's QuakeCon keynote that it would shy away from digital dis [..] |
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 | Kotaku | Relevance: 8.067 |
| The 360 Is Holding id's Rage Back (Update) [Rage] id have big, big plans for Rage! Or, they did have big, big plans. Plans they've had to cut back on so the game can be squeezed onto the 360. id's Tim Willits explains: The PC is limitless in the amount of data you can put on it. The PS3 has about 25G [..] |
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 | Kotaku | Relevance: 8.054 |
| The 360 Is Holding id's Rage Back [Rage] id have big, big plans for Rage! Or, they did have big, big plans. Plans they've had to cut back on so the game can be squeezed onto the 360. id's Tim Willits explains: The PC is limitless in the amount of data you can put on it. The PS3 has about 25G [..] |
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 | Kotaku | Relevance: 8.004 |
 | Nerdblog.Net | Relevance: 7.915 |
| Keyboard Guitar Students at Georgia Tech’s music technology and digital media groups have some new music performance work, including wireless computer keyboards worn as guitars for use with custom software for rockin’ out. Scott Driscoll writes:
There was a multi-touch table with a variety of games and interactive movies, two Indian songs involving computers writing their [...] [..] |
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 | Kotaku | Relevance: 7.641 |
| id: Rage Too Complicated For User Mods [Rage] id say that user mods of their new driving/shooting things game Rage might not be possible due to the complex way the game engine handles textures. The id Tech 5 engine uses 'MegaTextures' - huge texture maps (up to 128000x1280 [..] |
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 | Nerdblog.Net | Relevance: 7.524 |
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