 | Joystiq | Relevance: 12.62 |
XNA Community Games go 'Live' for indie devs Filed under: Microsoft Xbox 360, Online
Microsoft has taken the next big step towards its goal of bringing user-created games to Xbox Live Arcade. The software behemoth today hung out an "open" sign on its Community Games for Xbox Live beta, a [..] |
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 | More about Xna Community Games Go Live | Ads |
 | Kotaku | Relevance: 12.50 |
| Microsoft Responds To Community Games Quality Concerns [Microsoft] When former XNA community manager David Weller expressed concerns about crowding and quality standards when the new Community Games launch on Xbox Live, it resembled some of the discussions that have been had in the past regarding Xbox Live Arcade. However, a Microsoft representative w [..] |
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 | Joystiq | Relevance: 12.34 |
JoystiQ&A on Xbox Live Community Games Filed under: PC, Microsoft Xbox 360
Following the official unveiling of the Xbox Live Community Games channel, we had the opportunity to speak with Boyd Multerer, general manager of XNA [..] |
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 | Joystiq | Relevance: 11.35 |
 | Boy Genius Report | Relevance: 10.48 |
| T-Mobile?s DevPartner Community goes live Like Apple, T-Mobile will be launching its own app store and the DevPartner Community is now live. T-Mo is going about this the right way and simplifying the process in which developers can release their tools and other applications. Oddly enough, no games are allowed! WTF, mate?! We don’t know what they’re thinking, but we’re pretty sure [...]
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 | Kotaku | Relevance: 9.693 |
 | Kotaku | Relevance: 8.994 |
 | Kotaku | Relevance: 8.854 |
 | Kotaku | Relevance: 8.333 |
| Former XNA Community Manager Airs Quality Concerns [Microsoft] Microsoft's recent announcement that it would let community developers earn money for games they make with the company's XNA toolset came as good news to some, but former XNA community manager David Weller is concerned about the lack of quality standards. On his blog, Weller wrote: [..] |
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 | Joystiq | Relevance: 8.204 |
 | Kotaku | Relevance: 8.190 |
| Winners in Indie Dev Contest, with Video [Xbox Community Games] Last week Microsoft announced the winners of its 2008 Dream-Build-Play game development contest. The indie devs took home more than $70,000 in cash and prizes, and "will have the opportunity to receive an invitation to publish their games on Xbox LIVE Arcade." Mi [..] |
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 | Joystiq | Relevance: 8.171 |
 | Joystiq | Relevance: 8.148 |
Joyswag: Video Games Live album Filed under: Culture, Joyswag, Rhythm
If you can't make it to any of the upcoming Video Games Live performances, we'll bring the show to you. Joystiq is giving away five free copies of the recent Video Games Live: Volume One, deliver [..] |
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 | Joystiq | Relevance: 8.066 |
 | Joystiq | Relevance: 7.893 |
| What to expect from the Games for Windows Live Marketplace Filed under: PC
One part of the new (Improved? You decide.) Games for Windows Live is, well, live. That would be the in-game interface we covered yesterday. It's fast, functional, and even swaps Windows UI elements out for 360 contr [..] |
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