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GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers
As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
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Visit  City Of Heroes Mission Creator Somewhat Delayed [City Of Heroes] City Of Heroes Mission Creator Somewhat Delayed [City Of Heroes] in City of Heroes City Of Villains Mmorpg Ncsoft News PC
By Mike Fahey
el 25-Sep-2008

The City of Heroes Issue 13: Architect was too big for one update, so they've split it up! This is really just a pleasant way of saying the the Mission Creator mode isn't showing up in the next update, but I appreciate their attempt and making it seem all happy. Now the next update is titled Issue 13: Power and Responsibility, and will feature all the updates promised in Architect aside from that big one, plus a few newly announced features, the most intriguing of which is the Leveling Pact, a feature that lets to players buddy up so that their levels always stay the same, no matter how much the other plays. An amazingly brilliant feature that not only supports MMO friendships, but also makes things a whole lot more convenient for the dual-boxers out there. Also new is Dual-Builds, a feature that will allow characters to maintain two separate power builds, useful for roleplayers who want a quirky, split personality character.

Issue 13 will be released this fall, with Issue 14: Architect bringing the Mission Creator to the game in early 2009. Hit the jump for full details on the new updates and changes!

Issue 13: So big it can?t be contained in a single update!

Good morning! When we announced Issue 13: Architect a couple weeks back, we were overwhelmed by the positive response. Much of the feedback was centered around the Mission Architect system which allows players to create their own missions and story arcs. We have been actively following forum threads and private messages about the feature, and have even discussed it with players in person at the Penny Arcade Expo in Seattle.

It became apparent that you guys really want this feature, but in order to fully realize your dreams of writing your own missions you need creative control in one more key area: The ability to create ?customized? characters to fight with or against in your missions. Adding custom characters has always been on our Mission Architect feature list, but we had considered it a ?stretch goal.? That is, we could launch the system without this feature because our confidence was high that the rest of the system was incredibly robust.

But after listening to you guys, we realize that this feature simply must be in at launch. You have convinced us that it is an integral part of the Mission Architect, and we have reworked schedules and timelines to accomplish this. Rather than push the launch of Issue 13 out completely for one (albeit really cool and very complex) feature, the Mission Architect is going to see a slight delay. What is not going to be delayed is the rest of Issue 13. To that end, the previously announced feature set for Issue 13, together with new features that we are announcing today, will become Issue 13 and Issue 14.

Issue 14 will take on the name ?Architect? and contain the Mission Architect feature along with other features we?ll announce at a later date. We are planning Issue 14: Architect to be released Winter of 2009. Issue 13 is now called ?Issue 13: Power and Responsibility? and be launched in the Fall of 2008.

Issue 13: Power and Responsibility

Issue 13: Power and Responsibility will contain the bulk of features we?ve announced previously, including:

* Shield and Pain Domination powersets
* Merit Reward system
* Day Jobs (that include a suite of new costume pieces)
* Additional Cimerora and Midnight Squad mission arcs

In addition, we have some other new exciting features to reveal that will be included in Issue 13: Power and Responsibility. These include:

* Leveling Pact
* Multi-Builds
* PvE & PvP Powers rebalancing
* Villain Patron Power Respec
* Supergroup Base Repricing

Over the coming weeks we?ll be providing more details about the above points, but let me give you an overview of some of them now.

The Leveling Pact: A new innovation to MMOs, this groundbreaking system allows you and a buddy to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your buddy plays ten times more often than you do! It?s sort of like ?Extreme Sidekicking.?

Multi-Builds: Another innovation to City of Heroes, we are delivering the ability to have two different build-outs of each character, including which powers are selected and which Enhancements are slotted. This will now be possible for characters who want to take advantage of it. By visiting any Trainer you can switch the entire build of your character to an alternate one. You can use this separate build for whatever you like. If you wish to use different power selections for soloing and groups, you can do that. This even makes it possible to have different IO sets slotted for PVP and PVE. It?s up to you.

PvE and PvP Powers Rebalancing: Floyd ?Castle? Grubb and the powers designers have been hard at work in finding ways to strike a better balance between the many powers in the game. The scope of what they are doing is too broad to go into details here, but we?re very excited and we?ll share more information soon. Suffice it to say that we know that you don?t want your PvE powers adjusted because of how they play in PvP, so we?re taking a new tact in power balancing with Issue 13.




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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

City Of Heroes Mission Creator Somewhat Delayed [City Of Heroes]
The City of Heroes Issue 13: Architect was too big for one update, so they've split it up! This is really just a pleasant way of saying the the Mission Creator mode isn't showing up in the next update, but I appreciate their attempt and making it seem all happy. Now the [..] Read complete article
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Published 25-Sep-2008 by Mike Fahey in City of Heroes City Of Villains Mmorpg Ncsoft News PC
Read 3 times. More hits in More articles  City Of Heroes Mission Creator Somewhat Delayed [City Of Heroes] Images about  City Of Heroes Mission Creator Somewhat Delayed [City Of Heroes]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Next City Of Update Brings Mission Creator, Day Jobs [City Of Updates]
Remember that user-created-content for City of Heroes and City of Villains that I got so excited about back in April? The innovative feature that allows players to create and share their own in-game missions is officially on its way in Issue 13: Architect. Players will be able [..] Read complete article
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Published 26-Aug-2008 by Mike Fahey in City Of Updates City of Heroes Mmorpg Ncsoft News
Read 0 times. More hits in More articles  Next City Of Update Brings Mission Creator, Day Jobs [City Of Updates] Images about  Next City Of Update Brings Mission Creator, Day Jobs [City Of Updates]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

City Of Heroes Goes Mac [City Of Heroes]
TransGaming and NCsoft are teaming up to bring the ultimate battle between superheroes and supervillains to the Apple Macintosh. Using TransGaming's Cider Portability engine, the City of Heroes franchise will be available for public beta testing with the release of [..] Read complete article
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Published 30-Oct-2008 by Mike Fahey in City of Heroes mac gaming Mmorpg Ncsoft News transgaming
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Joystiq interview: NCsoft talks about updating City of Heroes, keeping it relevant
Image 0 en  - Joystiq interview: NCsoft talks about updating City of Heroes, keeping it relevant Filed under: PC, Interviews, MMO It's been more than four years since MMO faithful were asked to put on skin-tight suits and defend the bustling metropolis of Paragon City in City of Heroes. Since that time, however, numerous other titles have emerged w [..] Read complete article
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Published 01-Dec-2008 by Jason Dobson in city-of-heroescity-of-villainsjoystiqfeaturesjs-twitterncsoftncsoft-norcalupdate
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Behind City of Heroes [Game Design]
Rock, Paper, Shotgun has published a developers diary from senior game designer Bruce Harlick, one of the minds behind NCSoft's City of Heroes; it's an interesting look at the development process for the forthcoming Issue 13 update. It's a bottom-up glimpse into wh [..] Read complete article
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Published 01-Nov-2008 by Maggie Greene in Game design City of Heroes Industry Mmo Mmorpg Ncsoft
Read 3 times. More hits in More articles  Behind City of Heroes [Game Design] Images about  Behind City of Heroes [Game Design]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

City Of Heroes To Unleash User-Created Content [MMO Evolution]
NCsoft's City of Heroes is four years old, and having spent half a decade creating content for the superhero themed MMO, the developers are ready to hand the reigns over to you, the player. In his 'What a long, strange trip it's been' [..] Read complete article
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Published 29-Apr-2008 by Mike Fahey in City of HeroesCommunityInnovationMMO 2.0MMO EvolutionNewsUser-created content
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

City Of Heroes Launches Issue 13: Power And Responsibility [Expansionism]
City of Heroes introduces new ways to build up your superhero persona as NCsoft launches their latest free update, Issue 13: Power and Responsibility. Issue 13 might as well be called the casual gamer's issue, as it introduces two new ways to advance your character without [..] Read complete article
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Published 03-Dec-2008 by Mike Fahey in Expansionism City of Heroes City Of Villains Mmorpg Ncsoft News
Read 1 times. More hits in More articles  City Of Heroes Launches Issue 13: Power And Responsibility [Expansionism] Images about  City Of Heroes Launches Issue 13: Power And Responsibility [Expansionism]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Battlefield Heroes Not Coming This Summer [Battlefield Heroes]
EA's gritty, nay, visceral take on free-to-play modern combat - Battlefield Heroes - was originally slated to appear over the Summer. Thing is, Summer's already here, so what gives EA, you holding out on us? Oh, it's been delayed? Right. Noted. The announcement came du [..] Read complete article
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Published 30-Jul-2008 by Luke Plunkett in Battlefield Heroes Ea News Original PC Pc Games
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Joystiq Blogger

Covers video game news from an independent, unbiased perspective
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City of Heroes making the MMOve to Mac
Image 0 en  - City of Heroes making the MMOve to Mac Filed under: Mac, RPGs, MMO Better late than never? Coming just days after Apple's roll-out of new MacBooks with mightier gaming capabilities, NCSoft has announced that its superhero (and villain) MMORPG, City of He [..] Read complete article
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Published 30-Oct-2008 by Randy Nelson in cidercity-of-heroesncsofttransgaming
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This Wednesday: Assault Heroes 2 shoots everything on XBLA
Filed under: Microsoft Xbox 360, Action We're afraid the sequel to Assault Heroes is still not an open-ended, city-dwelling game where you're tasked with punching firemen and war veterans. Sierra Online's [..] Read complete article
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Published 13-May-2008 by Ludwig Kietzmann in Assault-HeroesAssault-Heroes-2Sierra-OnlineWanako-GamesXBLAXblaWednesdayXbox-Live
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Massively Week in Review: May 6-12, 2008
Image 0 en  - Massively Week in Review: May 6-12, 2008 Filed under: PC, MMO This week has seen news across the MMOGosphere -- Age of Conan information, lots of City of Heroes and City of Villains information on upcoming Issue 12, the skinny on [..] Read complete article
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Published 13-May-2008 by Krystalle Voecks in massivelymassively-week-in-reviewmmorecaproundupweek-in-reviewyom
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

No More No More Heroes Any More (Until 2010) [No More Heroes: Desperate Struggle]
Do you like No More Heroes? I bet you are realy excited about the sequel, No More Heroes: Desperate Struggle, yeah? I know you enjoyed the TGS teaser and I bet you'd even buy both the gory [..] Read complete article
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Published 17-Oct-2008 by Stuart Houghton in No more heroes: desperate struggle dates Marvellous entertainment News Release Wii
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