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Send to email | Five Tips For Not Making a Crappy Game [Arden] in ardenMmoNeverwinter NightsWired | By Brian Ashcraft el 10-Apr-2008 | This month's Wired has a look at MMO Arden: The World of William Shakespeare. Armed with a US $250,000 MacArthur Foundation grant, Indiana University profession Ted Castronova and his students created the MMO, which as the professor points out, was "no fun" and "failed." Castronova and his team and working on the game's sequel. He's learned from his experience and offers up these five tips on making academic games that don't suck:
Don't Be Overly Ambitious "We thought it wouldn't be too hard to design a realistic War of the Roses-era economy, complete with swords, armaments, horses, food, and clothing. You want to create a suit of armor? First you have to smelt brass to make the bolts and gather fibers to make string ... We soon learned why most designers don't do that level of realism."
Go Low Tech
"If you can't find a professional game studio to partner with, start small. There are lots of simple development platforms to experiment with. Look at Tribal Wars — it's an HTML-driven online game with hundreds of thousands of users. It can be played in a browser window."
Think About Your Audience
"We put Arden in front of Shakespeare experts and they loved it. We put it in front of play testers and they yawned. We'd get feedback like, 'I talked to that Falstaff guy for a while and got a quest to go repair something. I logged out and never came back.' Too much reading, not enough fighting. Arden II will be more of a hack-and-slash Dungeons and Dragons type of game."
Get a Full-Time Staff
"I love my students, but they just don't have the schedule to do this. I have a very able lead designer and an excellent lead artist, but they had to pause for midterms. You need a core group of 60-hour-a-week people."
Concede Screwups
"You face a moment where you can admit something isn't working or you can lie about it. It's like in Shakespeare's plays: The tragic heroes keep making new mistakes that compound their original mistakes. The comic heroes muddle around and find themselves in ridiculous circumstances, but in the end they accept their own humanity, and the audience respects them for it."
Trying to Design [Wired Magazine]

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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Nerdblog | Blogger | Provides news about hardware, software, notebooks, laptops, PCs, Mac, PDAs Nerdblog.Net |
| Enclosure tips | Sparkfun has a some helpful tips for casing up electronics projects - good tips for board and switch mounting specifically.
One thing to keep in mind during all of this: as in all things, there will be a lot of back and forth when you find a box that you think might work, then something else [...] [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 06-Jun-2008 by Nerdblog in General Read 10 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| Virtual Worlds for Fun and Research [Academia] | | We mentioned Arden, the university-design MMO, a few times; a working paper has just been released that looks at economic behavior in MMOs using the game. The interesting thing here isn't so much the fact that people replicate real-world behaviors online (in this case, they purchased less of a [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 26-Jul-2008 by Maggie Greene in Academia arden Mmo Mmorpg Research Science Virtual Worlds Read 3 times. More hits in ![Images about Virtual Worlds for Fun and Research [Academia]](./images/photo.gif) |
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 | Joystiq | Blogger | Covers video game news from an independent, unbiased perspective Joystiq Joystiq |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Joystiq | Blogger | Covers video game news from an independent, unbiased perspective Joystiq Joystiq |
 | Problogger | Blogger | Blog tips to help you blogging ProBlogger Blog Tips Make Money Online |
| Network Blogging Tips | | Do you blog for someone else? A blog you might want to subscribe to is Network Blogging Tips written by bloggers Jennifer Chait and Deborah Ng (both experienced bloggers blogging in blog networks).
“Here we’ll share tips, advice and ideas for those who blog for someone else. We’ll offer commiseration, jobs tips and even occasional leads.”
Disclaimer: [...] [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 13-Apr-2008 by Darren Rowse in Blog Networks Read 14 times. More hits in  |
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 | Problogger | Blogger | Blog tips to help you blogging ProBlogger Blog Tips Make Money Online |
| Offline Blog Promotion Tips - Part 3 | | Over at ScribeFire they’ve just published the 3rd part of my offline blog tips series (read part 1 and part 2). This one includes 7 tips from some of my Twitter buddies as well as four more of my own.
Share This [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 10-Jun-2008 by Darren Rowse in Blog Promotion Read 9 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Problogger | Blogger | Blog tips to help you blogging ProBlogger Blog Tips Make Money Online |
| More Offline Blog Promotion Tips | | This week my post at Scribefire continues my examination of offline blog promotion techniques with another 5 tips on the topic (part 1 was here). Looking forward to hearing your tips on how you promote your blog offline.
Point #9 is about allowing offline publications to print your content. I saw the power of this again [...] [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 02-Jun-2008 by Darren Rowse in Blog Promotion Read 10 times. More hits in  |
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 | Problogger | Blogger | Blog tips to help you blogging ProBlogger Blog Tips Make Money Online |
| 5 Tips to Grow Your Twitter Presence | Since starting to use Twitter more regularly I’ve been asked by quite a few readers for tips on how to grow the numbers of Twitter Followers. Today I’m going to give a few tips on how I’ve grown my own Twitter Follower numbers up over 5500 in the last few months:
1. Leverage Other Profiles
Do you [...] [..] Read complete article | ![Subscribe to Five Tips For Not Making a Crappy Game [Arden]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 07-May-2008 by Darren Rowse in Featured PostsSocial Media Read 16 times. More hits in  |
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