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GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers
As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
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Visit  Fracture Impressions - How Is This Different Than Halo? [Impressions] Fracture Impressions - How Is This Different Than Halo? [Impressions] in Impressions bigpic=true day 1 studios Fracture Lucasarts Top
By AJ Glasser
el 21-Aug-2008


Last week, I went to the stronghold of George Lucas LucasArts in the posh Presidio of San Francisco for some hands-on with the multiplayer mode of Fracture. Too bad I can?t tell you about it, because the embargo expires tomorrow.

But! I can tell you about the single player mode that I snuck back in to see today?

After being plied with sushi and diet coke, I sat down with Fracture big wigs Chris Norris and Paul Armatta to play through a few levels of the campaign. I won?t lie ? I suck at shooters, so I was anxious about embarrassing myself, even on the lowest difficulty setting.

When I told this to Chris, he replied: ?[Former LucasArts president] Jim Ward always said easy needs to be easy.?

And so it was. It was so easy, I was able to run up and punch three guys in a row, unlocking the ?pugilist? Achievement.

Still, melee is melee for any shooter ? much like a shotgun to the face never gets old. The big question, then, is: How is this different than Halo? Pretty much everyone asks this question whenever a shooter comes out; and you can bet your ass developers ask themselves the same question whenever they make a shooter in this post-Halo world.

Fracture?s answer: deforming terrain. The whole shtick of gameplay involves raising and lowering terrain with a nifty excavation tool/weapon in order to get into areas, defeat enemies, and create your own cover (suck it, Gears of War).

The idea, Chris says, is not to make something so overwhelmingly new that you turn off Halo-fans, but to make something familiar enough to comfort them ? and then add something new and super cool they can latch onto.

Paul admitted he didn?t think too much of the terrain deforming gimmick when he first started playing Fracture. He?s more of the run and gun type (like me, if I didn?t die so much). But now, he says, the he uses the terrain gun without even thinking about it.

Part of this is due to level design ? there?s a strategy/puzzle element to moving terrain around. If you were to tear through an area without any thought to where the bad guys were or how you?d get to them, you?d be dead in a matter of minutes, even on easy. But with the terrain gun, you can make cover, elevate platforms to reach higher places, or wreck enemy regiments by caving in the ground beneath their feet.

The story behind single-player is the U.S. has split into two factions ? the Atlantic Alliance (good guys) and the Republic of Pacifica (the bad guys). The RP have decided that bio-engineering is good and the AA disagrees? forcefully. Caught up in the middle of this is war-baby-turned-badass Jet Brody, our hero. Jet?s a demolitions expert on the frontlines of the war between the RP and the AA.

Through the course of the game, Jet travels from war-torn, post-apocalyptic San Francisco, to the war-torn, post-apocalyptic ?Midwest? (like? Iowa, or something), and then on to the slight less war-ton, semi-pre-apocalyptic Washington D.C. Supposedly, he?s after some Big Secret Thing that may or may not end the war; he?s also on the trail of an RP scientist named Mariko who?s also onto the Big Secret Thing. Contrary to popular shooter formula, there?s no sexual tension there (which is great because Jet looks like someone took a lawnmower to his face right before puberty).

These 150+ years of back story plus the current Jet-Mariko plot twist is brought to you in a series of cutscenes framed like news casts and in-game cinema scenes where stuff blows up and Jet has smartass remarks. No 90-minute-order-a-pizza movies, here - the longest expository newscast we saw was easily less than five minutes.

What struck me was how well every element of the game blended together. Fracture is still a few months off (October-ish), but the cutscenes and the voice acting ? combined with some really great music from Michael Giacchino (Ratatouille, the next Star Trek film) ? knit together to tell a story that?s more interesting than what mere Halo-clones usually come up with (*cough* Haze *cough*). Plus it looks pretty good; post apocalypse is usually washed-out sepia at best, but the San Francisco fight under the Golden Gate bridge was bright and vivid.

The last thing I got a look before I had to get out the door was the driving. As per Halo's formula for Awesome Shooter, there had to be some sort of all-terrain vehicle ? but because it?s Fracture, said vehicle had to be able to raise and lower terrain. And boy did it ever; you get these underground charges you can launch ahead to erupt beneath enemy barricades. Or you can use them to make a ramp for you to drive over and catch mad air before slamming down on people on the other side. Overall, the driving handled way better than anything I?ve ever driven in a Halo game, and it didn?t feel tacked-on at first glance (I?d have to play all the way through to make absolutely sure).

So, long story short, here?s what you need to know about Fracture?s campaign mode:

1) Averages 10 hrs in length (more if you suck, less if you rock).
2) Three difficulty levels (and they aren?t kidding when they say ?hard?).
3) Three locations ? San Francisco, Washington D.C., and the Midwest.
4) Rechargeable ?shield? HP, a la Halo.
5) Tons of Achievements available (but no Trophies? yet).
6) Frequent checkpoints (awesome!).
7) Short-ish cutscenes.
8) Friendly A.I.s that?ll help you survive.
9) Hostile A.I.s that adapt to the terrain you change.
10) You cannot just run and gun; you?ve got to take your time, think, and use the terrain gun.

Check back tomorrow for more on fisting, vortex grenades, and other multiplayer tidbits.

That's right: fisting.




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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Fracture Impressions - How Is This Different Than Halo? [Impressions]
Last week, I went to the stronghold of George Lucas LucasArts in the posh Presidio of San Francisco for some hands-on with the multiplayer mode of Fracture. Too bad I can?t tell you about it, because the embargo expires tomorrow. But! I [..] Read complete article
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Published 21-Aug-2008 by AJ Glasser in Impressions bigpic=true day 1 studios Fracture Lucasarts Top
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

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To: Fahey From: SOME READER [FILL IN THE BLANK] What you missed last night: Boom Blox impressions Lost Winds impressions Samba impressions Going online with Mario Kart Wii Mario theme performed with RC car, wine bottles Mario Kart Wii sold 300,000 copies? PSN Store live, broken Oblivion on Crisis Engine [..] Read complete article
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Last week I received a Halo Covenant Plasma Pistol pack in the mail. The laser pursuit gaming set comes with two Covenant pistols and two targets. I spent a bit of the weekend playing around with them and came away fairly impressed, [..] Read complete article
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Published 18-Aug-2008 by Brian Crecente in Impressions Covenant plasma pistol laser pursuit game Culture Halo 3 Hands-On Top
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

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It seems almost pointless to write hands-on impressions of a game several of you have already gotten your hands on, by I assure you my hands are professional trained to receive impressions still harboring the faint traces of a spiral notebook I fell asleep on in 1989. Those a [..] Read complete article
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Published 21-Jul-2008 by Mike Fahey in E308 Hands-On Impressions Namco Bandai Original PS3 soul calibur IV Xbox 360
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AT&T Fuze unboxing, first impressions
Image 0 en  - AT&T Fuze unboxing, first impressions We actually weren’t even going to do an unboxing / first impressions post. Seen one HTC Touch Pro, seen ‘em all, right? Wrong, guys. In a rare example of AT&T not scumming down their devices (adding crapware, horrible themes, removing features, blocking stuff), we think they’ve actually made the device better! For starters, one of [...] [..] Read complete article
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Fracture: Here Is Fracture [E308]
You can generally tell how much a company is pushing a game at a trade show by the amount of assets they make available for it. Having said that, here are three screenshots of Fracture, a game that was briefly presented by LucasArts between The Clone Wars and Force Unlea [..] Read complete article
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Published 21-Jul-2008 by Mike Fahey in E308 Fracture Gallery Lucasarts Media Original Screenshots
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

From Ditching Your Fable Dog To Everything Halo Recon: The TGS Glory Day [Tokyo Game Show 2008]
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New Fracture Walkthrough Talks About Multiplayer [Fracture]
In this latest video from Fracture, Seth Benton Senior Multiplayer lead tells us how the multilayer will work in the game. The game will be coming to Xbox 360 and PS3. Fracture Multiplayer - Fisting and Other Indoo [..] Read complete article
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Published 21-Aug-2008 by Adam Barenblat in Fracture Clips Lucasarts Media
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Use Dirt, Win Fracture [Fracture Contest]
Don't forget! Our Fracture contest is in full swing. We're giving away a copy of Fracture, a multi-platform title that features deformable terrain. Here's the contest: Make something with dirt. Anything! Dirt painting, dirty sculpture, dirty dirt di [..] Read complete article
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Fracture Review: Breaking New Ground [Review]
LucasArts' 3rd person shooter Fracture has gone through a lot of changes since we first saw it back at E3 2007, but one thing has always remained the same - changes. The ability to raise and lower the earth plays heavily into Fractu [..] Read complete article
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Covers video game news from an independent, unbiased perspective
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Hate Reading? Listen To The Next Halo Novel [Halo]
We now learn that the upcoming sixth Halo novel, Halo: The Cole Protocol will also publish simultaneously with an audiobook, so you can explode your head by listening to the Halo story while playing Halo. What a world. As we recently reported, the bo [..] Read complete article
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