Include to favorites
Log in Logout Register
Start Login Contact Help Photos What's new
Avanced Search
FAQ
RESULTS IN: TEXT IMAGES

Hello, Guest
Login  Register
Online: 171 visitors

Blogging (2)
Business (1)
Educational (2)
Gadgets (1)
Games (2)
High Tech News (1)
Internet (0)
PC (1)
PDA (0)
Photography (0)
Science (1)
Software (1)
Wireless (1)


Browse by date

<< Dicember 2008 >>
MonTueWedThrFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031




Recent searches

Popular searches

Hot this month

Weblogs Archive


GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
generated by   en Blogger
SEND A FRIEND
Suscribing to  please login first
User: Login
Kotaku
XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers
As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
Address URLhttp://kotaku.com    Registered: 09-Apr-2008
Ads:

Send to email
Visit  Frankenreview: Too Human [Too Human] Frankenreview: Too Human [Too Human] in Too Human frankenreview Original Top
By Brian Crecente
el 19-Aug-2008

Too Human has been in development for more than a decade by Denis Dyack and the crew at Silicon Knights. The kick-off for the Cybernorse trilogy was critically panned when previews hit and Dyack was quick to attack those who dug into the early code. But now the game is in stores and there's no more room for excuse making. We've gathered together a cross-section of critical analysis from across the web to try and find a bit of insight into whether the game is worth buying and playing.

Hit the jump for our Epic Frankenreview.

The Guardian
The Guardian did not provide a score or grade.
I've tried to love Too Human, I really have. For a start action role playing games - think Diablo 2 etc - are rarely found on the consoles. And those that are tend to emphasise the hack and slash action over the deeper character development stuff. Too Human has skill trees, levelling, looting, big guns, co-op - heck, this should be great, right? Sadly not. Repetitive action, bland graphics, iffy controls, technical glitches - for a game that has been in development for years this is unforgivable. Or maybe the protracted birth explains the game's flaws? The clumsy inventory and general lack of interface polish are possibly symptomatic of an overly inward looking development process. Or maybe I've been spoilt by the likes of WoW? But with the amount of inventory management that Too Human requires you'll wish there was a more elegant solution.

NZ Gamer
Presented in-engine, the cinematics are horrible. They are poorly scripted, poorly animated (for the most part) and just downright painful to watch. Much ado was made about the cinematic capabilities of Too Human, with Denis Dyack (the head cheese at Sillicon Knights, the studio behind Too Human) talking about how this was the next step in story telling and would really blow people away. One can only assume that the good stuff got left on the cutting room floor because what shipped in the title really is quite poor - garishly so compared to the likes of Heavenly Sword, but even old PS2 games like Tomb Raider would have beaten this presentation hands down. It's unfortunate but it's hardly a show stopper - you don't even see them at all in multiplayer, which is where most hardcore players will spend most of their time.

GamePro
Baldur maybe a little bland and walks around like he's got something pointy in his boots but put a crowd of enemies in front of him and he suddenly turns into an Olympic speed-skater. With simple rotations of the analog sticks, you can send Baldur flying across the screen like an angry hornet, doling out punishment with bright sparks and the satisfying clank of metal on metal. The combat system is pretty slick, letting you launch guys into the air and then juggle them with gunfire to rack up combo points for devastating "ruiner" attacks, or leap up to get out of the fray and bash them silly. I personally loved every minute of it. The targeting system is less helpful when using guns because it stubbornly "sticks" to one particular enemy when you're frantically trying to target another, but the action is intense and enjoyable nonetheless.

The HD Room
Is Too Human a dismissible "hack and slash" best eternally shelved with the likes of Kingdom Under Fire as reported from E3 2006? At times in the thick of battle it sure feels like it. But even when staleness creeps into combat and urges to "save and quit" grow, there?s the enticing payoff of leveling up one more time in the quest to reach level 50 or trigger the next extensive cut-scene unraveling a story on-par with, or better than, most of what airs on the Sci-Fi Channel. Diablo may continue to skirt around ever appearing on Xbox 360 or Playstation 3, but Too Human is finally here and has a legitimate shot at successfully picking up some of the big production action/RPG-on-consoles slack.

GameSpot
Too Human drops a juicy plot development at the most inopportune time: its very end. It's the obvious manner of setting up a sequel, the infamous "to be continued..." we've come to expect from television shows and, yes, even some modern video games. This isn't necessarily a bad thing, but it exemplifies the core experience of this action/role-playing hybrid. Too Human is a game of false starts and unrealized potential that infiltrate almost every aspect of the game, from story, to combat, to balance. Its elements feel stitched together, making for a patchwork quilt of a game that's fraying at the seams.

Our review won't run until later this week because we've decided not to review the review code which was sent out early but with several notes that it didn't represent the final and completely polished product. Instead I'm just finishing up the final, boxed retail code (my second full time through the game) and will be posting our review later this week.




Read 3 times

Suscribing to  please login first
 Frankenreview: Too Human [Too Human]  -  Tech Weblogs - WEEKLYBITS.COM  Blogger XBOX 360 Gamers Webl

Photologs

Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Frankenreview: Too Human [Too Human]
Too Human has been in development for more than a decade by Denis Dyack and the crew at Silicon Knights. The kick-off for the Cybernorse trilogy was critically panned when previews hit and Dyack was quick to attack those who dug into the early code. But [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 19-Aug-2008 by Brian Crecente in Too Human frankenreview Original Top
Read 3 times. More hits in More articles  Frankenreview: Too Human [Too Human] Images about  Frankenreview: Too Human [Too Human]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Too Human: "This Has To Be The Worst Game I've Played In The Last 5 Years" [Too Human]
Poor Denis Dyack. Too Human's not even out yet, and already, the knives are out. None sharper than this one: over on the Eurogamer boards, one of the site's mods - a chap who claims to be a journo - says his Too Human review NDA is "against [his] human rights". He also says "this has to be the worst ga [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 01-Jul-2008 by Luke Plunkett in Too Human Denis Dyack News Silicon Knights Xbox 360
Read 0 times. More hits in More articles  Too Human: "This Has To Be The Worst Game I Images about  Too Human: "This Has To Be The Worst Game I
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Too Human Screens Got Giant Bears [Too Human]
It's easy to forget about Too Human. Not because it looks bad or anything, just because...it's one of those games that's been coming for so long that your brain just doesn't want any more to do with it. Kno [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 03-Jun-2008 by Luke Plunkett in GalleryMediaSilicon KnightsXbox 360
Read 7 times. More hits in More articles Too Human Screens Got Giant Bears [Too Human] Images about Too Human Screens Got Giant Bears [Too Human]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Too Human Review: Dyack's Human Too [Review]
Too Human is neither as good nor as bad as many have made it out to be. The action role-playing game, nearly ten years in the making, built up quite a storm of controversy and expectations as it tumbled its way to completion [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 22-Aug-2008 by Brian Crecente in Review Denis Dyack Original Too Human
Read 0 times. More hits in More articles  Too Human Review: Dyack Images about  Too Human Review: Dyack
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Denis Dyack Tells Too Human Trolls "Put Up Or Shut Up" [Too Human]
Silicon Knights bossman Denis Dyack is sick and tired of the Too Human bashing at popular gaming board NeoGAF. From the lowly rank and file to the very folks running the GAF circus, there's nary a Too Human thread to be found without its share of detractor [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 25-Jun-2008 by Michael McWhertor in Too Human Denis Dyack neogaf News Silicon Knights Xbox 360
Read 5 times. More hits in More articles  Denis Dyack Tells Too Human Trolls "Put Up Or Shut Up" [Too Human] Images about  Denis Dyack Tells Too Human Trolls "Put Up Or Shut Up" [Too Human]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Dyack: Canadian Town's Future Riding on Too Human [Too Human]
Too Human isn't just a science fiction reinterpretation of Norse mythology, nor is it just a philosophical look at humanity's growing reliance on technology, nor is it just a cautionary tale about the nature of war, nor is it just an action game. Definit [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 18-Aug-2008 by Brian Crecente in Too Human Culture Denis Dyack Industry Xbox 360
Read 0 times. More hits in More articles  Dyack: Canadian Town Images about  Dyack: Canadian Town
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Oh, So Too Human Didn't Take Ten Years To Make [Too Human]
Too Human was first announced as a PS1 game back in 1999, but does that really mean it's been ten years in development? Nope, no, no way, no dice says Silicon Knights boss Dennis Dyack, who says development on the title only begun in earnest once they'd finished with their [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 26-Aug-2008 by Luke Plunkett in Too Human Dennis Dyack News Silicon Knights Xbox 360
Read 0 times. More hits in More articles  Oh, So Too Human Didn Images about  Oh, So Too Human Didn
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

What's Working for Denis Dyack Like [Too Human]
Right before you go to sleep, ever wonder what it's like to work for Too Human creator Denis Dyack? Neither do we. But let's say, hypothetically, that you did wonder that. Read what some Too Human employees say about Dyack: Carm [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 28-Aug-2008 by Brian Ashcraft in Too Human Business Culture Denis Dyack Silicon Knights
Read 0 times. More hits in More articles  What Images about  What
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Too Human Hands-On: Six Hours In And Half-Way Home [Preview]
It's puzzling to think that Silicon Knights has been plugging away at Too Human [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 30-Jun-2008 by Michael McWhertor in Preview Denis Dyack Impressions Original Silicon Knights Too Human Top Xbox 360
Read 4 times. More hits in More articles  Too Human Hands-On: Six Hours In And Half-Way Home [Preview] Images about  Too Human Hands-On: Six Hours In And Half-Way Home [Preview]
Joystiq Blogger

Covers video game news from an independent, unbiased perspective
Joystiq Joystiq

Behold: New Too Human previews hit
Image 0 en  - Behold: New Too Human previews hit Filed under: Microsoft Xbox 360, Action We're just two months out from the release of Too Human, a game that would have garnered its share of attention - though not nearly as much as it's getting [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 01-Jul-2008 by Randy Nelson in microsoftgamestudiospreviewsilicon-knightstoo-human
Read 3 times. More hits in More articles Behold: New Too Human previews hit Images about Behold: New Too Human previews hit
Nerdblog Blogger

Provides news about hardware, software, notebooks, laptops, PCs, Mac, PDAs
Nerdblog.Net

What Does It Mean to Be Human?
What does it mean to be human? And can science illuminate the answers? A star-studded panel of scientists discusses these heady themes at the World Science Festival in New York City. Wired.com [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 02-Jun-2008 by Nerdblog in General
Read 6 times. More hits in More articles What Does It Mean to Be Human? Images about What Does It Mean to Be Human?
Joystiq Blogger

Covers video game news from an independent, unbiased perspective
Joystiq Joystiq

Too Human goes gold; 900k downloaded demo
Image 0 en  - Too Human goes gold; 900k downloaded demo Filed under: Microsoft Xbox 360, Action Silicon Knights and Microsoft announced today that the long, strange development journey of Too Human is at an end, with th [..] Read complete article
Subscribe to  Frankenreview: Too Human [Too Human]
Published 01-Aug-2008 by Alexander Sliwinski in denis-dyacktoo-humantoo-human-demo
Read 5 times. More hits in More articles Too Human goes gold; 900k downloaded demo Images about Too Human goes gold; 900k downloaded demo

Warning We are not responsible of information posted from external feeds. Use this website at your own risk. Notice: We will not be liable for any direct or indirect loss or damage arising under this disclaimer or in connection with our website, whether arising in tort, contract, or otherwise.


Your Site here Your Site here Your site here Your site here Your site here