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GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
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As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
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Visit Jumpgate Evolution: The First Fifteen [Work In Progress] Jumpgate Evolution: The First Fifteen [Work In Progress] in DesignFeatureIndustryjumpgateJumpgate: EvolutionMmoNetdevilOriginalPCTopwork in progress
By Brian Crecente
el 15-Apr-2008

How long do you play a game before you decide if you like it?

An hour, two, a day? Try 15 minutes.

The first fifteen is all the time a developer gets to convince a gamer that what they're playing is worth the price of admission, or so believes NetDevil's Scott Brown.

Following in the footsteps of the masters of the MMO, Blizzard, NetDevil is breaking away from the norm of game development for their latest pet project, Jumpgate: Evolution. Instead of trying to sketch out a complete world and then going back and filling in the details, giving the game its luster and heart in a soul-killing, deadline-pushing crunch, NetDevil is crafting their space flight massively multiplayer game one gleaming section at a time.

The team, which recently topped ten people, recently wrapped up their initial goal: Building out and polishing the game's first 15 minutes of play.

It may not sound like much, but in a year's time the team had to create the user interface, settle on the look of the game, and work out the games network and artificial intelligence.

They also had to give gamers a way to create their character, ships to fly, enemies to fight and places to go.

While Jumpgate has about 15,000 serious fans, Brown says the team knows that they still have to do a much better job of convincing gamers to stick with their game.

"The original Jumpgate had less than a one percent conversion," he said.

The Evolution team had their first chance to drop the first fifteen on an audience of gamers at this year's Connect in the UK. The results, Brown says, were heartening.

"We had it set up for people to play for 30 minutes, but some people stayed and played all day," Brown said.
In a recent visit to their Louisville, Colorado studios, I got a chance to sit down with a still-in-progress version of the first fifteen, while team members sat nearby taking notes of my experience.

Logging in, I cycled through the fairly limited character choices, quickly selecting a character face and helmet design before launching into the game.

The game's intro flies me through a cloud of space wreckage while touching on the game's rather light backstory.
The game, at least what I saw of it, takes place entirely in your spaceship. I flew through and around asteroid fields, near comets, past bits of space flotsam as I searched out for space pirate's ships.

The keyboard controls were fairly straightforward that seemed to land me in-between hardcore realistic space flight and arcade space shooters.

Brown later told me that as you gain rank and cash you earn access to more complicated space rigs, ones that will include much more complicated controls. It sounds like a neat way to ease people into the mental rigors of true space flight without overwhelming gamers not used to the concept of things like drift and gravitational pull.
While my initial experience with Evolution space flight isn't quite as robust as I'd like (you can't, for instance, do a bootlegger's turn using your afterburner), they are still tweaking and I think I'd be willing to earn my way up to craft that can do some sexy maneuvering.

Targeting in on my first enemy I suddenly realize the game isn't really playing like a role-playing game anymore, I'm actually in a space dogfight.

The weapons aren't flamboyant enough for my taste, but I suspect that the higher level weapons will get quite interesting.

Shooting down enemy craft does result in loot drops, a mixture of money, weapons and minerals.
After completing my first mission, a simple one that had me gunning down a set number of pirate ships, I wing my way back to the space station, a mammoth affair that you need to fly into to dock.

Inside the space statation I find that I can upgrade quite a bit on my ship, from adding things like radar, new engines and shields, to boosting weapons or restocking missiles. I can even choose to buy more ships, if I have the cash.
A level cap prevents gamers from buying into every weapon they can afford, immediately, a bit of an annoyance, but I'd guess that has a lot to do with trying to control the learning curve. I also sell off the mineral-like commodities I collected while out in space.

I was a bit disappointed to discover I couldn't paint up the outside of my ship. Later Brown told me that was something that's come up a lot during focus tests. Something, it sounds like, they might be thinking of adding.
While I enjoyed my playtest, so much so I kept playing when it was over, I find those early missions very easy and never felt I was in danger of exploding.

Once I tried taking on a harder mission, though, I found that the danger of being blown to bits was very real.
In a still unfinished mission I took on a battle station. Once my shield was reduced to zero I didn't even have enough time to get out of range before dying.

Jumpgate looks, at least to the uninitiated, to be shaping up nicely, a game that could potentially offer a killer blend of Eve's hardcore space flight and combat delivered with a learning curve that will help attract and hook the more casual PC gamer.

Now that the first fifteen is nearing completion, the team is continuing to craft their game in baby steps: moving on to craft new maps, expanding the game's single map to five, then pushing to Alpha and eventually introducing things like an auction house, mining and, finally, more robust missions. Bucking a trend to publish first and craft later through updates, all of this will be done before the game goes live.

"We're applying the lessons learned from Auto Assault on Jumpgate: Evolution," Brown said.

As the team pushes the game to launch, piece-by-piece, we will be there, checking in on them to see how those pieces fit together and whether NetDevil will deliver the sort of game that Blizzard managed to create using the same process.




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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Jumpgate Evolution: The First Fifteen [Work In Progress]
How long do you play a game before you decide if you like it? An hour, two, a day? Try 15 minutes. The first fifteen is all the time a developer gets to convince a gamer that what they're playing is w [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 15-Apr-2008 by Brian Crecente in DesignFeatureIndustryjumpgateJumpgate: EvolutionMmoNetdevilOriginalPCTopwork in progress
Read 7 times. More hits in More articles Jumpgate Evolution: The First Fifteen [Work In Progress] Images about Jumpgate Evolution: The First Fifteen [Work In Progress]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Is This Your Jumpgate Evolution Box Art? [Beta]
The image associated with this post is best viewed using a browser. Jumpgate Evolution, proud project of Colorado-locals NetDevil, looks to be well past the first fifteen and nearing beta. We've received a number of tips that the NetDevil folks have put out the word that they are looking for some folks to help beta test the game. They've also sent out feelers about which box art best sui [..] Read complete article
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Published 31-Jul-2008 by Brian Crecente in Beta jumpgate evolution Massively multiplayer online game Mmo Netdevil PC
Read 0 times. More hits in More articles  Is This Your Jumpgate Evolution Box Art? [Beta] Images about  Is This Your Jumpgate Evolution Box Art? [Beta]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Jumpgate Evolution Demands Your Attention [Jumpgate Evolution]
NetDevil's Jumpgate evolution is a concept that sells itself. Massively multiplayer Wing Commander, anyone? How about some co-operative Privateer? It's a game that combines twitch-action space combat with levels and experience points. It's an excuse to dust off those old fl [..] Read complete article
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Published 23-Jul-2008 by Mike Fahey in jumpgate evolution Codemasters Gallery Media Mmorpg Netdevil Q&A
Read 1 times. More hits in More articles  Jumpgate Evolution Demands Your Attention [Jumpgate Evolution] Images about  Jumpgate Evolution Demands Your Attention [Jumpgate Evolution]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Jumpgate Evolution Launches Beta Sign-Ups [Beta Watch]
I've been craving a decent space MMO (that doesn't put me to sleep - sorry EVE) ever since the demise of EA's Bed Earth & Beyond, and right now all of my hopes rest on Codemasters and Netdevil's Jumpgate Evolution. A brand-new community website for the [..] Read complete article
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Published 26-Jun-2008 by Mike Fahey in Beta Watch jumpgate evolution Mmorpg News PC Space
Read 1 times. More hits in More articles  Jumpgate Evolution Launches Beta Sign-Ups [Beta Watch] Images about  Jumpgate Evolution Launches Beta Sign-Ups [Beta Watch]
Thoughts From Kansas Blogger

Weblog of a University of Kansas ecology and evolutionary biology student, fighting for progressive politics, evolution, and endangered species.
Thoughts from Kansas You will notice that it lacks definiteness; that it lacks purpose; that it lacks coherence; that it lacks a subject to talk about; that it is loose and wabbly; that it wanders around; that

Come help defend evolution
NCSE wants your help: The National Center for Science Education, a non-profit organization that defends the teaching of evolution in the public schools, seeks candidates for a position in its Public Information Project. Staff members in the Public Information Project provide advice and support to local activists faced with threats to evolution education in their communities [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 08-May-2008 by Thoughts in Culture Wars
Read 8 times. More hits in More articles Come help defend evolution Images about Come help defend evolution
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

MotorStorm 2 Does Not Feature Elvis [Evolution]
MotorStorm dev Evolution was acquired by Sony. Have things changed after going from indie to corporate monolith? Says Evolution's Paul Hollywood: There is commercial press [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 08-May-2008 by Brian Ashcraft in EvolutionMotorstormmotorstorm 2MusicPlaystation 3PS3Sony
Read 5 times. More hits in More articles MotorStorm 2 Does Not Feature Elvis [Evolution] Images about MotorStorm 2 Does Not Feature Elvis [Evolution]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Intern No More [Day Note]
To: Ash From: Crecente Re: Let's Cook With Manga! So Adam Barenblat became a man today... we hired him. As of Aug. 1 he will be our associate editor of video and other shit. (Title is a work in progress) Since I only have another week with him as an intern I had to ramp up the abuse. Today I made him drive down from Boulder to pick me up and take me to a restaurant, so [..] Read complete article
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Published 29-Jul-2008 by Brian Crecente in day note Note
Read 0 times. More hits in More articles  Intern No More [Day Note] Images about  Intern No More [Day Note]
Nerdblog Blogger

Provides news about hardware, software, notebooks, laptops, PCs, Mac, PDAs
Nerdblog.Net

Giant LED VU meter @ the Maker faire
2413033790_046e699f09.jpg - Giant LED VU meter @ the Maker faire Tim sent in his latest work-in-progress. It’s a large-scale VU meter that he is building for his band, Microfiche. They will be performing at the Maker Faire, on the Human Powered stage, at 4:00 pm on Saturday May 3rd. If you are going to be there, take some pictures and post them in the Make [...] [..] Read complete article
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Published 15-Apr-2008 by Nerdblog in General
Read 6 times. More hits in More articles Giant LED VU meter @ the Maker faire Images about Giant LED VU meter @ the Maker faire
The Boy Genius Report Blogger

The gadgets and technology weblog
The Boy Genius Report

Asus wants you to watch HDTV on your Eee PC
We’re not sure how valuable a High-Definition signal would be on your 7-9" Eee PC screen, but progress is progress, right? Asus has just released support for two popular HDTV tuners. The newly minted Linux drivers provide plug-and-play compatibility for the My Cinema U300 Mini DVB-T and DMB-TH tuners. The software is pretty new, so [...] [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 13-Apr-2008 by Joshua Karp in AsusNews
Read 9 times. More hits in More articles Asus wants you to watch HDTV on your Eee PC Images about Asus wants you to watch HDTV on your Eee PC
Silicon Alley Insider Blogger

Weblog covering digital business Silicon Alley Insider Digital Business, Live From New York.

Nice Work, TiVo, But Here's The TV Remote We Want: No Remote
/images/hillcrest-loop.jpg - Nice Work, TiVo, But Here Something we missed over the weekend: A neat Gizmodo post about the evolution of the peanut-shaped TiVo (TIVO) remote control and Paul Newby, who developed it. Hat [..] Read complete article
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Published 23-Jun-2008 by Silicon in TIVO
Read 0 times. More hits in More articles Nice Work, TiVo, But Here Images about Nice Work, TiVo, But Here
Thoughts From Kansas Blogger

Weblog of a University of Kansas ecology and evolutionary biology student, fighting for progressive politics, evolution, and endangered species.
Thoughts from Kansas You will notice that it lacks definiteness; that it lacks purpose; that it lacks coherence; that it lacks a subject to talk about; that it is loose and wabbly; that it wanders around; that

Could a McCain win impact evolution education?
The Washington Post points out that: as justices finished their work last week, two overarching truths about the court remained unchanged: It is sharply divided ideologically on some of the most fundamental constitutional questions, and the coming presidential election will determine its future path. A victory by the presumptive Democratic nominee, Barack Obama, would [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 30-Jun-2008 by Thoughts in Creationism
Read 2 times. More hits in More articles Could a McCain win impact evolution education? Images about Could a McCain win impact evolution education?
Nerdblog Blogger

Provides news about hardware, software, notebooks, laptops, PCs, Mac, PDAs
Nerdblog.Net

Skin-Breathing Frog Offers Insight Into Species Evolution
Scientists discover an aquatic frog that has no lungs and breathes through its skin in a remote area in Indonesia. The finding, which appears in this week’s edition of the peer-reviewed journal Current Biology, could provide insight into what drives evolution in certain species. Wired.com [..] Read complete article
Subscribe to Jumpgate Evolution: The First Fifteen [Work In Progress]
Published 13-Apr-2008 by Nerdblog in General
Read 8 times. More hits in More articles Skin-Breathing Frog Offers Insight Into Species Evolution Images about Skin-Breathing Frog Offers Insight Into Species Evolution

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