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GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
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Visit  Kodu Game Lab Micro-Review: Baby?s First Game Development Kit [Review] Kodu Game Lab Micro-Review: Baby?s First Game Development Kit [Review] in Review Kodu Game labMicrosoftmicrosoft researchXbox Live Community Gamesxna
By AJ Glasser
el 10-Jul-2009

Who says you have to go to college for an expensive game developer's education? Microsoft Research's Kodu puts the power of a dev kit right in your hand for a mere $5.

Kodu Game Lab isn't a video game, per se, but a lot of the pre-packaged worlds that come with the Game Lab certainly count. There's a Frogger recreation, a bumper boat style game, and even an odd take on air hockey with really awesome controls. Also, since Kodu players can upload their own worlds, you're basically buying an eternal ticket to whatever games other users can come up with.

And if you don't like what they come up with, you can always make your own games.

Loved
Myriad Options: Kodu lets users change everything in the game world from the sky color to the topography of the terrain, as well as character behavior to game conditions for winning and losing. Far from being a simple exercise in matching colors and textures, or teaching a Kodu to move forward, the options lets users create a multitude of environments and game types. You could spend hours inventing your own environments—like the inside of a computer, a planet in deep space, etc.—or, like me, two hours trying to recreate the opening world from the original Super Mario Bros.

Cute Kodus: The default objects (apples, clouds, trees, etc.) and creatures (Kodus and Bots) are easily recognizable and very cute. The simplicity of the design makes it easier to come up with ideas for worlds. My first attempt was an adventure in which a motorcycle falls in love with a blimp on top of a castle and has to collect gold coins from a forest to enter the castle and reach the blimp. It was awesome—and by awesome, I mean ridiculously cute.

Hated
Lousy Interface: There are two primary interfaces users need to master to build words. The first is a drop-down listing of what the 360 controller buttons do that remains on screen whenever you go into Edit mode; the second is a side-scrolling menu where you can select all your world-editing tools. The two menus don't match up with each other stylistically and sometimes the side-scrolling menu will cover up the drop-down menu. This can make it especially tough for first-timers to figure out where to go in one menu and what to press once they get there to make the editing go. The interface can also make it hard for users to figure out what's breaking their world when they go to run it since there's no way to tell if it's the trees spitting coins or a mistake in the blimp's "express love" behavior programming that's ruining the frame rate.

Kodu Game Lab is a pretty spiffy tool for anyone with aspirations of game design. For anyone else, though, the myriad options and clunky interface might be overwhelming. Even if that's the case, I still think Kodu might be worth a look a week or two after its release, just to see what kind of games people have come up with.

Like I said, don't think of it as a one-time purchase kind of game ? think of it as a ticket to the minds of fledgling game developers.

Kodu Game Lab was developed by Microsoft Research for Xbox Live Community Games on June 30. Retails for 400 Microsoft Points ($5). Played all tutorial and pre-packaged worlds and created one complete and one partial world of my own.

Confused by our reviews? Read our review FAQ.





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Kodu Game Lab Micro-Review: Baby?s First Game Development Kit [Review]
Image 0 en  - Spider-Man: Shattered Dimensions teased by GamePro Who says you have to go to college for an expensive game developer's education? Microsoft Research's Kodu puts the power of a dev kit right in your hand for a mere $5. Kodu Game Lab isn't a video game, per se, but a lot of the pre-packaged worlds that [..] Read complete article
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Published 10-Jul-2009 by AJ Glasser in Review Kodu Game labMicrosoftmicrosoft researchXbox Live Community Gamesxna
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Starship Defense Micro-Review: The Most HD DS Game [Review]
What was the promise of playing games in high-definition again? A sharper resolution was part of it, more details on the screen. In that respect, Starship Defense, a new game with a superb pedigree is the most HD DS game. Starship Defense is the latest download-only [..] Read complete article
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Avatar: The Game Micro-Review: Palm-size Pandora [Review]
As expected, James Cameron's latest blockbuster brings with it a tie-in title for every platform but the George Foreman Grill. The latest lands the Pandorian-plundering humans on the iPhone, pitting them against your playable Na'vi avatar in a story set years before the film's [..] Read complete article
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Published 29-Dec-2009 by matt cabral in Review AvatarGameloftiPhoneOriginal
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Avatar: The Game Micro-Review: Palm-size Pandora [Review]
As expected, James Cameron's latest blockbuster brings with it a tie-in title for every platform but the George Foreman Grill. The latest lands the Pandorian-plundering humans on the iPhone, pitting them against your playable Na'vi avatar in a story set years before the film's [..] Read complete article
Subscribe to  Kodu Game Lab Micro-Review: Baby?s First Game Development Kit [Review]
Published 29-Dec-2009 by matt cabral in Review AvatarGameloftiPhoneOriginal
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

2009 in Review: The Sports Video Game Report [2009 Year In Review]
Every year in sports has its winners and losers, but in sports video games, the results aren't about pennants and trophies. And they're not always clear-cut, either. In many ways 2009 was like most for sports games - every major team sports title put [..] Read complete article
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Published 22-Dec-2009 by Owen Good in
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

The 2011 Video Game Year in Review [Year In Review]
Click here to read The 2011 Video Game Year in Review - The 2011 Video Game Year in Review [Year In Review] [..] Read complete article
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Published 02-Jan-2012 by Kotaku Staff in Year in Review2011 Year in video gamesFbGettypicTop
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This Week in Review is evolution, baby
Filed under: Nintendo DS, PC, Nintendo Wii, Microsoft Xbox 360 Oh yes, we got to play Spore. The entire thing. With Will Wright providing backseat commentary. We also got some [..] Read complete article
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Waterway Micro-Review: A Little Wet Behind The Ears [Review]
Click here to read The Bridge Over Wakka Wakka Wakka - The Bridge Over Wakka Wakka Wakka [Screengrab] Rough Cookie's Waterways is a top-down puzzler that uses water management to provide an interesting twist to the classic concept of getting the hero, in this case a blocky cow, from one end of a maze to the other. Published by Taito, the game won the 2008 [..] Read complete article
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Art Style: Precipice Micro-Review: But What If It's Art? [Review]
Click here to read This Is How You Open An Arcade - This Is How You Open An Arcade [Arcade] Skipping past dull debates about whether games are art, consider this new DSiWare puzzle game that is labeled as art. Okay. So it's art. What to make of that fact? Hammers, hula hoops and other things you use with your hands or hips are not often des [..] Read complete article
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Published 11-Aug-2009 by Stephen Totilo in Review Art style: precipiceDSIDSIWareNintendoNintendo DSiOriginalSkip ltdTop
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

VVVVVV Micro-review: AAAAAAH!!! [Review]
Gravity flipping intergalactic platformer and death by spike simulator VVVVVV has already resulted in heavy casualties at Kotaku. My first playthrough of the game ended with my character dying more than 900 times. Such is the torment of VVVVVV, an old-school platformer fr [..] Read complete article
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Published 15-Jan-2010 by Michael McWhertor in ReviewDistractionwareMacOriginalPCTerry cavanaghTopVvvvvv
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The Maw Micro-review: A Frank And His Blob [Review]
Click here to read Is This The Release Date For Dragon Age 2? - Is This The Release Date For Dragon Age 2? [Release Date] Twisted Pixel Games' The Maw is a 3D puzzle-platformer, starring the titular Maw and his newly befriended alien pal Frank. The two escape their evil captors, only to go on a gameplay binge. The Maw's gimmick, as it were, is the title character's ability to eat, [..] Read complete article
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Canabalt Micro-Review: Up On The Rooftop, Tap, Tap, Tap [Review]
It's not often that we play a video game designed, coded and scored in just five days. Canabalt, conceived and created for the Experimental Gameplay Project, uncomplicated as it is, somehow doesn't feel like the typical output of two weekends. Canabalt is a game of esca [..] Read complete article
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