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We've mentioned Soul Bubbles a few times, most recently in regards to the expert bias inherent in game reviews. GameSetWatch has a great interview up with Oliver Lejade, artistic director of the small French studio that turned out the DS game — it's reasonably lengthy, and a lot of issues get touched on, from Soul Bubbles itself, to that same 'expert bias,' to the market for DS titles (which Lejade says is being killed from a lack of originality and problems related to retail distribution channels). On the problem of how games are picked up by (large) retailers, Lejade has this to say:
... Basically a publisher has about five minutes per game, to explain what the game is about.
So when you're selling a license? It's easy. You say, "Oh, well, we're making this game that's Spider-Man 3, it's going to be blah-blah-blah," they know what Spider-Man is, they know they're going to be signing X quantity of it, mechanically. So that's fine.
You're saying, "Oh, this is a game about little girls, pink ponies, and you know that little girls are going to buy this," it's X number of units are going to go, it's an easy sell. But when you come in with an original game, that they don't have any clear reference to the gameplay of something that has been done recently, that has no license, then it's a very hard sell. And if you have only five minutes? I can't explain Soul Bubbles in five minutes. It's not doable — and I made the game.
Lejade's discussion of the gameplay of Soul Bubbles is particularly interesting, especially since he manages to convey the sense of 'People didn't get what we were trying to do' without sounding like a whiny, pretentious jerk. With the discussion of the casual-hardcore divide that's been going on recently, it's great to hear how people are attempting to bridge that — with some success, but not necessarily from a reviewer's perspective. Interesting interview and well worth a read. In case you're unfamiliar with the game, one of the gameplay videos is appended below.
Mekensleep's Lejade - The Extended Soul Bubbles Interview [GameSetWatch]
XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred
We've mentioned Soul Bubbles a few times, most recently in regards to the expert bias inherent in game reviews. GameSetWatch has a great interview up with Oliver Lejade, artistic director of the small French studio that turned out the DS game — it's reasona [..] Read complete article
Published 17-Aug-2008 by Maggie Greene in Game design Clips Ds Industry mekensleep Nintendo soul bubbles Read 1 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
The Force is strong with the next installment in Namco's weapons-based fighting series. GameSpot reports that both the PlayStation 3 and Xbox 360 versions of Soul Calibur [..] Read complete article
Published 06-Jun-2008 by Randy Nelson in lucasartsnamco-bandaisoul-calibur-ivstar-warsstar-wars-the-force-unleashedthe-force-unleashed Read 5 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting, Online
What's wrong with this picture? It directly contradicts what Soul Calibur IV director Katsutoshi Sasaki said in a re [..] Read complete article
Published 02-Aug-2008 by Randy Nelson in darth-vaderdlcnamcosoul-calibur-ivstar-warsyoda Read 0 times. More hits in
Lovely bicycle that blows bubbles as you pedal via Guy.
The Bloom device is meant to be a subversive and inspirational tool for our concrete jungles. Similar to the tuft of a dandelion as the wind carries the seedling, we propose a way of dispersing seedlings with bubbles and bicycling. Seeds are co-mingled with a bubble [...] [..] Read complete article
Published 06-Jun-2008 by Nerdblog in General Read 8 times. More hits in
Filed under: Microsoft Xbox 360, Fighting While July 29 will finally let us settle the age old question asking who would win in a fight, an undead pirate or a Sith lord, Namco Bandai's plans for fighting game enthusiasts do not end with [..] Read complete article
Published 17-Apr-2008 by Jason Dobson in namco-bandainamcobandaiSoul-Calibursoul-calibur-ivxbla Read 16 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
Remember when we told you about all the goodies available in Soul Calibur IV's $79.99 "Premium Edition?" Surely you recall [..] Read complete article
Published 24-Apr-2008 by Ludwig Kietzmann in NamcoNamco-BandaiSC-IVSCIVSoul-CaliburSoul-Calibur-IVSoulCalibur Read 0 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
It makes perfect sense that even though Darth Vader and Yoda were appearing in two separate versions of Soul Calibur IV, they would eventually have to do battle wi [..] Read complete article
Published 30-Jul-2008 by Justin McElroy in dlcnamco-bandisoul-calibur-ivstar-wars Read 7 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
When Soul Calibur's cadre of fighters cut their way onto the Xbox 360 and PlayStation 3 this July in North America, they will do so in pairs. The latest issu [..] Read complete article
Published 28-Jun-2008 by Jason Dobson in namconamco-bandainamcobandaisoul-calibursoul-calibur-ivsoulcalibursoulcaliburiv Read 1 times. More hits in
Filed under: Nintendo DS, Nintendo Wii
First of all, for those of you that dig giveaways, we've got two running right now. We're giving away one signed copy of Soul Bubbles right here, and we're gifting one lucky person with [..] Read complete article
Published 11-Sep-2008 by Joystiq Staff in weekly-recap Read 5 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting, Business
Namco Bandai's ridiculously cross-branded Soul Calibur IV has cut a deep swath into retail shelves worldwide, shipping not one million units bu [..] Read complete article
Published 08-Aug-2008 by Jason Dobson in namconamco-bandainamcobandaisoul-calibursoul-calibur-ivsoulcalibursoulcaliburiv Read 3 times. More hits in
XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred
Compared to a lot of esoteric ruminations on game design, Ernest Adams' little essay on 'the dao of game design' is remarkably grounded and to the point. The question of how to make a game that players — not just the designer — would want to play is an obvio [..] Read complete article
Published 23-Aug-2008 by Maggie Greene in Game design Art Economics Games As Art Industry Industry Read 8 times. More hits in
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting
Never mind that we totally caught Yoda and Vader face to face in a Soul Calibur IV trailer months ago, Namco Bandai's official line has remained: Yoda i [..] Read complete article
Published 26-Jul-2008 by James Ransom-Wiley in darth-vaderdlcnamco-bandairumorsoul-calibursoul-calibur-ivstar-wars Read 1 times. More hits in
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