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Visit Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control? Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control? in
By James Ransom-Wiley
el 29-Jul-2009

After teasing us with the carefully scripted Splinter Cell Conviction E3 demo -- for the umpteenth time -- lead designer Steve Masters commented on the game's current status as a "March quarter" release today at Ubisoft's "Holiday Preview" event (we'll be celebrating well into 2010, you know). Masters echoed CEO Yves Guillemot in saying, "really [the delay] was just a decision to allow us to polish up and really deliver the experience that the fans are looking for."

"Right now we're about to hit alpha -- literally this week," Masters confirmed. "So that means the levels are largely complete, and now it's just time to polish them up and get them looking really great, and playing really well." The current (and what better be final) iteration of the fifth Splinter Cell game has been in development for roughly eighteen months, according to Masters.

On the topic of platform exclusivity, the designer continued to tiptoe along Ubisoft's party line when it came to discussing the apparent arrangement with Microsoft. "I can't really go into the details there. All I can say is that we're really exploiting the full power of the Microsoft console here, and Microsoft has been tremendous in giving us a lot of support and really helping us to utilize the full power of the 360," Masters offered. "I don't think that we're ever gonna go to the PS3. But I can't confirm or deny it."

As for Project Natal and the future of the Splinter Cell franchise? "I would love to use Natal. I think there are a lot of very cool possibilities with that -- everything from doing outrageously interesting educational stuff to really-involving video games." Did he say, educational? Ah, so that's what exploring Milo is all about ... and here we thought it was just outrageous. "I've only had a very quick demo with [Natal]. I haven't had any serious, in-depth hands-on, but I know Ubisoft has been working with it."

Finally, Masters fielded our most pressing question ... Who would win in a fight: Sam Fisher or Jack Bauer? Masters emphatically declared Fisher the clear favorite given his superior sneaking abilities. But if the match-up was limited to a 24-hour time frame? "Bauer does have tremendous bowel control," Masters conceded. "I think that might be the tipping point in this battle."

JoystiqSplinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control? originally appeared on Joystiq on Wed, 29 Jul 2009 17:25:00 EST. Please see our terms for use of feeds.

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Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control?
Image 0 en  - Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control? After teasing us with the carefully scripted Splinter Cell Conviction E3 demo -- for the umpteenth time -- lead designer Steve Masters commented on the game's current status as a "March quarter" release today at Ub [..] Read complete article
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Published 29-Jul-2009 by James Ransom-Wiley in
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Splinter Cell Conviction Delay Won't Lead To Major Changes [Ubisoft]
Image 0 en  - WayForward grants wishes for a Shantae: Risky Splinter Cell Conviction's delay is all about meeting expectations and nothing about major changes or additions, an Ubisoft community developer says. Yesterday Ubisoft announced the delay of four of their big titles, including Splinter Cell Conviction. Th [..] Read complete article
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Splinter Cell Conviction Has "Evolved" [Splinter Cell Conviction]
So Ubisoft held a big press day last week, and showed off everything the company had up their sleeve, good and bad. Oh, sorry, almost everything. They didn't show Splinter Cell Conviction, which got people tal [..] Read complete article
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Published 02-Jun-2008 by Luke Plunkett in NewsSplinter Cellsplinter cell convictionUbisoftXbox 360
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Michael Ironside's Splinter Cell Role, Game's Script Still Up In the Air [Splinter Cell: Conviction]
Splinter Cell aficionados The Fisherists recently emailed Michael Ironside's manager, David Ginsberg, to try and get to the bottom of the rumors about whether the actor will be returning to voice Sam Fischer. Word from Ginsberg is that no decision has yet been m [..] Read complete article
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Published 25-Jul-2008 by Brian Crecente in splinter cell: conviction Hollywood Michael Ironside Ubisoft
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Splinter Cell: Conviction And The Amazing Split-Screen Co-Operative Mode [Splinter Cell]
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Published 12-Jan-2010 by Luke Plunkett in Splinter Cell Newssplinter cell: convictionUbisoft
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Why Splinter Cell: Conviction Isn't On PS3 (Yet) [Splinter Cell]
Splinter Cell: Conviction was one of the best games we saw at E3. No, wait, it was the best game we saw at E3. Which is good news for 360 and PC owners! Not so good news for PS3 owners. And that's because the game isn't slated to appear on t [..] Read complete article
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Published 19-Jun-2009 by Luke Plunkett in Splinter Cell NewsPCPS3splinter cell: convictionUbisoftXbox 360
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Published 24-Jul-2008 by Leigh Alexander in Splinter Cell Delay Original Top Ubisoft
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Splinter Cell: Conviction trailers: Then and now
Image 0 en  - Splinter Cell: Conviction trailers: Then and now [..] Read complete article
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Published 09-Jun-2009 by Ben Gilbert in comparisone3-2009sam-fishersplinter-cellsplinter-cell-convictiontrailerubisoft
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Impressions: Splinter Cell Conviction
Image 0 en  - Impressions: Splinter Cell Conviction click to enlarge If anything is clear about the new look of Splinter Cell: Conviction, it's that Sam Fisher is a changed man. After losing his daughter in what was believed to be an [..] Read complete article
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Image 0 en  - Old Sam Fisher is old in Splinter Cell: Conviction Despite his comfy Jason Bourne-like turtleneck and new 'tude, Sam Fisher hasn't been able to reinvent himself as far as his aging body goes. Splinter Cell: Conviction will see our stealthy superdude slinking around in his 5 [..] Read complete article
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Just how exclusive is Splinter Cell: Conviction?
Click here to read Speak-Up On Kotaku: Human Sexuality, Online Achievements, The Super Show, And Ostracism - Speak-Up On Kotaku: Human Sexuality, Online Achievements, The Super Show, And Ostracism [Speak-Up] If there's one definitive way to push publishers, developers and public relations personnel off balance, it's broaching the subject of console exclusivity. Begin the line of inquiry and you're sure to get darting eyes, an e [..] Read complete article
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Published 03-Jun-2009 by Ludwig Kietzmann in e3-2009ExclusivitySplinter-CellSplinter-Cell-ConvictionTom-ClancyUbisoft
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