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GADGETS AND GAMES DIRECTORY :: > Games Register Weblog >  Games Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
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Visit The history of games, told through colors The history of games, told through colors in historyinfographicinfographicsplaystation
By Jordan Mallory
el 05-Nov-2011
In our latest installment of Kids These Days Don't Know How Good They've Got It, we'd like to use this incredibly informative infographic to remind all you whippersnappers out there that back in our day, games were dark, blurry and required imaginations. Click on through, you might learn something!

Continue reading The history of games, told through colors

JoystiqThe history of games, told through colors originally appeared on Joystiq on Sat, 05 Nov 2011 19:30:00 EST. Please see our terms for use of feeds.

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A Video Game Company Wants to Turn Virtual War Into Our Next National Pastime [Well Played]

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07-Nov-2011
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19-Nov-2010
Know Your Zelda Animals, Monsters, Beasts, Bird People and Weird Chicken Things [Zelda]

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11-Aug-2011

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The history of games, told through colors
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Published 05-Nov-2011 by Jordan Mallory in historyinfographicinfographicsplaystation
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

The History of Switzerland As Told By a Secret Gamer [Video]
Click here to read The History of Switzerland As Told By a Secret Gamer - The History of Switzerland As Told By a Secret Gamer [Video] [..] Read complete article
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Published 14-Dec-2010 by Brian Crecente in ClipsAppleHumoripadMarioReferenceSwissinfo.chSwitzerlandWilliam Tell
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de Blob 2 Review: The colors, Duke, the colors
Image 0 en  - de Blob 2 Review: The colors, Duke, the colors Religious cults. Stalinism. Labor camps. WMDs. For a kid's game, de Blob 2 isn't short on adult subject matter -- even if it goes unmentioned in the ESRB box. Having expanded onto Xbox 360 and PS3, has the squeezable platformer gro [..] Read complete article
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Published 22-Feb-2011 by Chris Plante in de-blob-2deBlobdsmicrosoftnintendoplaystationps3THQwiixbox
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Finding The Art In Video Games [The Art History Of Games]
Where is art found in video games? Ian Bogost and a panel of experts tackled this question and more yesterday at The Art History of Games symposium in Atlanta, Georgia. The Art History of Games isn't simply another venue to show off particularly lovely screenshots or painti [..] Read complete article
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Published 05-Feb-2010 by Mike Fahey in The Art History of GamesArtexpertsIan BogostOriginalsymposiumTop
Read 17 times. More hits in More articles Finding The Art In Video Games [The Art History Of Games] Images about Finding The Art In Video Games [The Art History Of Games]
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Two more colors for Sonic Colors DS
Image 0 en  - Two more colors for Sonic Colors DS Sonic Colors on DS is more than a hat delivery vector. It's also a Sonic Rush-style platformer with new powerups, like the DS-exclusive "Burst" and "Void," which turn Sonic into a bomb and a black hole, respectively. The new footage is worth en [..] Read complete article
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Published 10-Nov-2010 by JC Fletcher in dimpsdsnintendosegasonicsonic-colors
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Two more colors for Sonic Colors DS
Image 0 en  - Two more colors for Sonic Colors DS Sonic Colors on DS is more than a hat delivery vector. It's also a Sonic Rush-style platformer with new powerups, like the DS-exclusive "Burst" and "Void," which turn Sonic into a bomb and a black hole, respectively. The new footage is worth en [..] Read complete article
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Published 10-Nov-2010 by JC Fletcher in dimpsdsnintendosegasonicsonic-colors
Read 21 times. More hits in More articles Two more colors for Sonic Colors DS Images about Two more colors for Sonic Colors DS
Kotaku`s The Gamers Guide Blogger

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Can Games Handle History? [Feature]
Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?) - The Grey Developers (Or, Where Did All The Young Ones Go?) [Dude Huge] Human history is the greatest story ever told. It's also, courtesy of the attached social, political and religious significance, the most dangerous. So what happens when games try and tell it? All kinds of things. See, games do history a little d [..] Read complete article
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Published 13-Apr-2009 by Luke Plunkett in Feature History Original Top
Read 25 times. More hits in More articles  Can Games Handle History? [Feature] Images about  Can Games Handle History? [Feature]
Kotaku`s The Gamers Guide Blogger

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The History Of 2010's Games [History]
Click here to read The History Of 2010 [..] Read complete article
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Published 04-Jan-2011 by Luke Plunkett in History2010ArtCulture
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

'Playing With History': the State of Historical Games [History]
We historians are a little protective of our respective domains — but a constant (and well-deserved) criticism we lob at each other in general is that through various means, we deliberately make ourselves inaccessible to the average, interest layperson. [..] Read complete article
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Published 31-May-2008 by Maggie Greene in CultureFpsGame DesignHistoryMedal Of HonorSimulationsWwii
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Kotaku`s The Gamers Guide Blogger

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A History Of The Killing Tools Of Video Games [Gdc]
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Published 02-Mar-2011 by Luke Plunkett in GdcArtCultureGdc 2011iam8bitOriginal
Read 17 times. More hits in More articles A History Of The Killing Tools Of Video Games [Gdc] Images about A History Of The Killing Tools Of Video Games [Gdc]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Preserving Our History: Good Games Never Go Out of Style [History Is Fun!]
Rob Zacny has a thought provoking piece up at the Escapist: on the whole, we're the worst genre when it comes to preserving our history, even the great classics acknowledged as 'great.' In a society ? never mind technical area ? where progress and marching forward is the name of th [..] Read complete article
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Published 29-Jun-2008 by Maggie Greene in History is fun! Archives Culture History Preservation Retro Games
Read 19 times. More hits in More articles  Preserving Our History: Good Games Never Go Out of Style [History Is Fun!] Images about  Preserving Our History: Good Games Never Go Out of Style [History Is Fun!]
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Magic the Gathering?s Secret Sci-Fi History [Tabletop Games]
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Published 18-Jan-2011 by Ed Grabianowski in Tabletop GamesGamesMagic The GatheringRepublished
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