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GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers
As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
Address URLhttp://kotaku.com    Registered: 09-Apr-2008
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Visit Towards a Better Game Review Structure [Criticism] Towards a Better Game Review Structure [Criticism] in CultureGame reviewsscoring
By Maggie Greene
el 08-Jun-2008

There's a lot of dissatisfaction regarding how games are reviewed coming from a number of quarters; there is an equally vociferous defense of the typical numerically-based reviews. Over at GameSetWatch, Simon Parkin takes up the issue of the reviewer-reader divide, especially in terms of what readers want out of a review (even if they don't know it):

The average reader (even if they don?t know it) is after a complete objective, scientific comparison between game x and game y with data and statistics and, finally, a numerical point on a linear scale by which they can compare, for example, Mass Effect with Rock Band and see which one is empirically better.

Except, of course, video games don?t work in the same way as toasters or digital cameras. Sure, they have mathematical elements and measurable mechanics and it?s possible to compare the number of polygons between this one and that and spin out ten thousand graphs detailing how two specimens compare. But, unlike with the Canon EOS400D, I would have no idea at the end of those 25 pages which game was better or where they would sit on the ?true? scale of quality.

On the same issue, the Taipei Gamer proposes a new system that will more evenly balance aesthetic issues that aren't directly related to game play and the interactive elements that are unique to games:

... I am proposing the use of a system which consists of two scores, one measuring the game's excellence from a ludological perspective and the other rating the narrative as it applies to the game. For lack of better terminology I will refer to these as the L-Score and N-Score, respectively ....

The L-Score is the score which is most closely related to the uniqueness of the medium .... Mechanics, systems, and level design are the key components measured by the L-Score.

If the L-Score is a measure of a game's design, then the N-Score is a measure of its artistic achievement. The narrative, in this case, is defined rather broadly. It consists of the game's music, writing, visual style, sound design, overall setting, etc.

I think there are plenty of people who prefer the type of reviews that lend themselves to flash decisions (certainly easier to do when you have a number versus a bunch of text); I don't think the number necessarily needs to go, just perhaps the importance should be mitigated by a different kind of writing.

Video Game Review Scores: Pointless or Pertinent? [GameSetWatch] & Reviewing and Scoring Video Games [Taipei Gamer]




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XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

'Reconciling the Irreconcilable': Criticism and Gaming [Critical Criticism]
Lots of people have taken the criticism bull by the horns the past couple of weeks: with the Resident Evil 5 kerfluffle, the expected lead up to the GTA IV launch, and various other reasonably recent debates all coming together, it's no surp [..] Read complete article
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Published 27-Apr-2008 by Maggie Greene in critical criticismGame DesignGta IvIndustryMass EffectNewsViolence
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Towards a Better Game Review Structure [Criticism]
There's a lot of dissatisfaction regarding how games are reviewed coming from a number of quarters; there is an equally vociferous defense of the typical numerically-based reviews. Over at GameSetWatch, Simon Parkin takes up the issue of the reviewer-reader divide, especially in ter [..] Read complete article
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Published 08-Jun-2008 by Maggie Greene in CultureGame reviewsscoring
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Problems in Game Criticism Today [Criticism]
Over at PopMatters, the capstone of a nine-part series by L.B. Jeffries; this edition's topic is the problems with game criticism today. Reviews and critical pieces are generally worlds apart — and critical reviews should be providing feedback for the makers of games in a way that a [..] Read complete article
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Published 07-Jun-2008 by Maggie Greene in CultureGame DevelopmentReviews
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Molyneux Begs For Non-Gamer Game Review [Fable II]
Variety's Ben Fritz points out that his review copy of Fable II just landed at his office and along with the usual fare of review guide, tips and details came a personal plea from developer Peter Molyneux about how to review the game: I have a favour to ask you — we build this game not only to appeal to gamers like yourself, but to appeal to anybody. So please, please, [..] Read complete article
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Published 08-Oct-2008 by Brian Crecente in Fable II Original Peter Molyneux PR Motion Sickness Reviews Xbox 360
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Don't Be Surprised If There Are RE5 Controls Surprises [Capcom]
The Resident 5 footage shown here at E3 is gorgeous. Jaw dropping, even. The game really looks like what people have been waiting for. What's not to like? The criticism level against the game has been the fact it uses Resident 4's controls. That's not necessarily a bad thing [..] Read complete article
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Published 15-Jul-2008 by Brian Ashcraft in Capcom Call Of Duty Gears Of War Resident Evil 4 Resident Evil 5
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

EA Explains Why Skate Is Not An EA Sports Game [Skate]
EA's "city-state" label structure can be a little tricky sometimes, in that I'll bet it's hard for them sometimes to pick what game goes under what label. For example, you'd probably guess that Skate might be an EA Sports label game, ad not an EA Games label game. EA Games global marketing VP Mike Qui [..] Read complete article
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Published 18-Jun-2008 by Leigh Alexander in skate EA Sports Sports
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

The Economy of Happiness: What's a Game Worth to You? [Economy]
After his recent chat with game pirates, independent developer Cliff Harris of Positech Games muses on pricing structure of games, as 'cost' was listed as a major reason for piracy. As he points out, plenty of other products have a wide continuum that ranges from 'economy' [..] Read complete article
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Published 24-Aug-2008 by Maggie Greene in Economy Distribution free to play Industry Microtransaction Piracy Pricing
Read 0 times. More hits in More articles  The Economy of Happiness: What Images about  The Economy of Happiness: What
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Our Metal Gear Solid 4 Review In Beta, Pushed Back [Metal Gear Solid 4 Review Goes Here]
You may have noticed that today is the official launch day for Metal Gear Solid IV. Unfortunately, we will not be reviewing the game today. Often the timing of a review is at the mercy of a developer or publisher and in this case we weren't given a review build of the [..] Read complete article
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Published 12-Jun-2008 by Brian Crecente in
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Impressions: The Bourne Conspiracy [Impressions]
Note: This is excerpted from a review I attempted to write, but pulled back as I didn't complete the game. Some of you asked if I was willing to share my opinion of the game anyway. Last week, Brian reminded me of the strict conditions we have to do a full review, which are as much to pr [..] Read complete article
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Published 05-Jul-2008 by Owen Good in
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Nintendo, SEGA, Ubisoft, EA All Back PEGI Over BBFC [Europe]
After the Bryon Review suggested a new system requiring games that would normally receive a 12+ Pan European Game Information (PEGI) rating be subjected to review by the British Board of Film Classification (BBFC), publishers like EA started to worry about even longer UK game release delays. Bo [..] Read complete article
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Published 08-Jul-2008 by Brian Ashcraft in Europe BBFC extend=true News PEGI Uk
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

'Skills That Are Waiting to be Turned Into Games' [Game Design]
Wii Fit has gotten a ton of attention recently; reviews, criticism, and complaints have all cropped up in the wake of its release. Over at Lost Garden, Wii Fit is a launching spot for a broader game design discussion: Wii Fit and its ilk aren't exception, they' [..] Read complete article
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Published 15-Jun-2008 by Maggie Greene in Game design Casual Gaming Culture Wii Wii Fit
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Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Gears of War 2 - The Non-Review Review [Gears Of War 2]
Gears of War 2 is a hard game for me to write about. Partly because (drum roll, please) I didn?t play the first one and mostly because of all the restrictions placed on last week?s three-day GOW2 marathon. I?m not really allowed [..] Read complete article
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Published 07-Oct-2008 by AJ Glasser in Gears Of War 2 Epic Non-review Original Vehicles Weapons Xbox 360
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