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Send to email | What Game Design Needs: More ... Monotony? [Who Needs Color] in CultureGame DesignIndie Gameswho needs color | By Maggie Greene el 26-Apr-2008 |
echochrome.jpg: Paste this image in your site, Myspace, Facebook, Ebay copy this code...
... So Margaret Robertson argues, at least when it comes to graphics — why did everyone abandon monochrome for color? Wouldn't a little variety be nice?:
Why were we so quick to leave black and white behind as we moved on from Pong and Spacewar!, and so quick to assume that these 15, 52, 512 or 16.7 million new colours were necessities not possibilities? Why, other than the small consideration of it being certain commercial suicide, did so few designers chose to keep things monotonous? Why can't I think of a single voluntarily black-and-white game, from the last ten years, since my best candidate, Vib Ribbon, turns out to have a little hint of pastel indulgence in its scoring display.
I admit that while I adore old black and white film (more because I'm a fan of silent movies than because I'm so wild about monotony), but I do like my games to be vibrant — the washed out grey-and-browns is getting a little old. But I'm all for black and white if it's executed well — I've seen several modern films that utilize black and white and color to great effect. I suspect the game industry made a rush for color because, well, that's what humans do when a newer and cooler technology comes along.
Monotony [Lookspring]

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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| Where'd All the In-Game Color Go? [Game Design] | | While some people argue that what games need is more monotony, at least in terms of black and white games, plenty of people are dissatisfied with the current trend of drabness in developers' color palettes. Of course, there are plenty of brightly colored games that are and will continue [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 15-Jun-2008 by Maggie Greene in Game design Color Graphics Industry Market Read 0 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| The Dao of Game Design: Know Thy Player [Game Design] | | Compared to a lot of esoteric ruminations on game design, Ernest Adams' little essay on 'the dao of game design' is remarkably grounded and to the point. The question of how to make a game that players — not just the designer — would want to play is an obvio [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 23-Aug-2008 by Maggie Greene in Game design Art Economics Games As Art Industry Industry Read 6 times. More hits in ![Images about The Dao of Game Design: Know Thy Player [Game Design]](./images/photo.gif) |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| New Weekly Game Design Challenges [Game Design] | | For those of you who like game design challenges, GameCareerGuide has started a weekly design challenge:
Starting this week, we'll be running a weekly Design Challenge. The Design Challenge is an exercise in becoming a game developer, asking [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 13-Apr-2008 by Maggie Greene in ContestsGame Designprototyping Read 12 times. More hits in ![Images about New Weekly Game Design Challenges [Game Design]](./images/photo.gif) |
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 | Nerdblog | Blogger | Provides news about hardware, software, notebooks, laptops, PCs, Mac, PDAs Nerdblog.Net |
| Free: 4 Color Printing Press Plans | PrintingPlans.com has free plans [PDF's] for making your own 4-Color press. The key to multi color printing is accuracy and repeatability. Make sure if you attempt to build this that you build it very sturdy as mentioned on the website.
This four color, one station printing press was designed and built by Michael Phipps and Dan [...] [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 10-Jul-2008 by Nerdblog in General Read 7 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| 'Twinkie Denying' Game Design Decisions [Game Design] | | Ernest Adams of the No Twinkie Database of bad game design decisions is back with volume 9 of his "bad designer, no Twinkie!" essay series. Based on a variety of suggestions from readers, Adams outlines a number of bad design decisions — not all of which I neces [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 11-Oct-2008 by Maggie Greene in Game design Design Industry Mechanics Read 0 times. More hits in  |
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 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
 | Kotaku`s The Gamers Guide | Blogger | XBOX 360 Gamers Weblog
Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred |
| Learn to make the games you play! [Advertisement] | | Graduate to a future in Game Art & Design with The Art Institute of Pittsburgh ? Online Division. Our unique program is your first step toward becoming an artist and designer in the multi-billion-dollar game design industry. You'll learn how to design game play and background, create characters an [..] Read complete article | ![Subscribe to What Game Design Needs: More ... Monotony? [Who Needs Color]](http://www.weeklybits.com/images/yaaqui3.gif) | Published 26-Nov-2008 by Kotaku in Advertisement Sponsored Post Read 1 times. More hits in ![Images about Learn to make the games you play! [Advertisement]](./images/photo.gif) |
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