Include to favorites
Log in Logout Register
Start Login Contact Help Photos What's new
Avanced Search
FAQ
RESULTS IN: TEXT IMAGES

Hello, Guest
Login  Register
Online: 124 visitors

Blogging (2)
Business (1)
Educational (2)
Gadgets (1)
Games (2)
High Tech News (1)
Internet (0)
PC (1)
PDA (0)
Photography (0)
Science (1)
Software (1)
Wireless (1)


Browse by date

<< Dicember 2008 >>
MonTueWedThrFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031




Recent searches

Popular searches

Hot this month

Weblogs Archive


GADGETS AND GAMES DIRECTORY :: Games > Xbox 360 Register WeblogGames >  Xbox 360 Tech Weblogs - WEEKLYBITS.COM GADGETS AND GAMES DIRECTORY
Kotaku`s The Gamers Guide
generated by   en Blogger
SEND A FRIEND
Suscribing to  please login first
User: Login
Kotaku
XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers
As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, prediction. Don't get a life just yet.Visit Kotaku
Address URLhttp://kotaku.com    Registered: 09-Apr-2008
Ads:

Send to email
Visit  Why Game Endings Suck... I Think [Day Note] Why Game Endings Suck... I Think [Day Note] in day note Note
By Brian Crecente
el 13-Jun-2008

To: Luke
From: Brian
Re: Games Have Endings Too, You Know

You're totally right, GTA IV's ending did sort of fizzle on some level, though I don't know if I'd agree that the last third was bad. I'd say more like the last hour was flat. Here's the problem as I see it. I think game designers and developers are following the tradition story-telling model set by books. There's a beginning, a middle and an end, or to be a little more specific an intro, rising climax, the climax, falling climax and then the denouement.

The problem is that while video game storytellers totally knock the first four out of the ball park, often delivering amazing hooks in their stories that get your wrapped up in the rising action and climax of the story, the stories fall apart after the climax. It's as if the idea of providing some sort of gradual step down from the over-the-top, thrilling story of a typical action game is wrong and the concept of wrapping things up in a neat little package of resolved issues is almost blasphemous.

I can see two reasons this happens. Among some developers I'm sure their is a desire to pad a story and make the game longer. This gives many games, like GTA IV, what I'm going to call a false climax. You have a point in the story where you feel like it should be over, but instead you're hit with more rising action and another, much less powerful climax and absolutely no resolution.

Other developers, I think want to leave the door open for a sequel and, like in Bioshock, feel like they need to walk readers down that path before the story ends, even though they've already accomplished everything they need to to deliver a powerful story. The end result, of course, just waters down the entire experience.

My two cents at least.

What you missed:
Spore's Organic Fruit Fucker in Motion
Three New Screens From Fable II
Fitness Instructor Reviews Wii Fit
Return of the Game Club
Rumor: Details On Sony's Motion Controls, No "Break-Apart"
Frankenreview Metal Gear Solid 4: Guns Of The Patriots
No Place For Hideo: MGS 4's Hidden Themes
Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat




Read 3 times

Suscribing to  please login first
 Why Game Endings Suck... I Think [Day Note]  -  Tech Weblogs - WEEKLYBITS.COM  Blogger XBOX 360 Gamers Webl

Photologs

Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Why Game Endings Suck... I Think [Day Note]
To: Luke From: Brian Re: Games Have Endings Too, You Know You're totally right, GTA IV's ending did sort of fizzle on some level, though I don't know if I'd agree that the last third was bad. I'd say more like the last hour was flat. Here's the problem as I see it. I think game designers and developers are following the tradition story-telling model set by books. There's a be [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 13-Jun-2008 by Brian Crecente in day note Note
Read 3 times. More hits in More articles  Why Game Endings Suck... I Think [Day Note] Images about  Why Game Endings Suck... I Think [Day Note]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Games Have Endings Too, You Know [Night Note]
To: Crecente From: Luke RE: Dad Buys PS3, MGS4 His first PS3 game is Metal Gear Solid 4? Yeah. Good luck with that. So I finished GTA IV today! Was really, really disappointed with it. "It" being the last 1/3 of the game, in particular the last mission. Whole thing just kinda petered out, fell flat, [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 13-Jun-2008 by Luke Plunkett in night note Note
Read 5 times. More hits in More articles  Games Have Endings Too, You Know [Night Note] Images about  Games Have Endings Too, You Know [Night Note]
Joystiq Blogger

Covers video game news from an independent, unbiased perspective
Joystiq Joystiq

New details, 'over 200 endings' for Fallout 3
Image 0 en  - New details, Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Adventure Fallout fans can look forward to over 200 different endings with the upcoming Fallout 3, according to Executive Producer Todd Howard. [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 26-Mar-2008 by Ross Miller in bethesdafalloutfallout-3
Read 0 times. More hits in More articles New details, Images about New details,
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Ken Levine's Role In the Bioshock Movie Is... [Hollywood]
Yes, yes, game movies suck. Everybody knows that! So whenever a big time video game is turned into a big time movie, all we can do is grit our teeth and hope that it doesn't suck too much. When it was announced that Bioshock was going to be a movie, many thought, hey, this might have a chance to make the cinematic leap in a positive way. The story and the universe do seem very ami [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 16-Sep-2008 by Brian Ashcraft in Hollywood Bioshock Gore Verbinski ken levine News
Read 0 times. More hits in More articles  Ken Levine Images about  Ken Levine
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Street Fighter IV in Arcades? You Suck! [Day Note]
To: Ash From: Crecente Re: Breaktime Means Line Up For SFIV Oh man, Street Fighter IV at an arcade? I am so bitter. I wish we had an arcade here in the U.S. with the forethought or buying power to get the machine imported. As it stands the only places you're going to be able to play the game outside of a console are at specialty stores that just pay cash to import the thing t [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 25-Jul-2008 by Brian Crecente in day note Note
Read 1 times. More hits in More articles  Street Fighter IV in Arcades? You Suck! [Day Note] Images about  Street Fighter IV in Arcades? You Suck! [Day Note]
Joystiq Blogger

Covers video game news from an independent, unbiased perspective
Joystiq Joystiq

Secondhand sales solution? Sell the endings!
Image 0 en  - Secondhand sales solution? Sell the endings! Filed under: BusinessIf the headline of this post were the title of a book, the subhead would be: "And Other Awful Things Epic Chief Mike Capps Has Said Out Loud." Just so we don't bias you further, here's his quote to Game Informer [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 10-Nov-2008 by Justin McElroy in epicmike-capps
Read 1 times. More hits in More articles Secondhand sales solution? Sell the endings! Images about Secondhand sales solution? Sell the endings!
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

'The World's Hardest Game' -- But Is It Really? [Hot Flashes]
Now, just because I am teh fail at this flash game does not mean I accept that it is the World's Hardest. Because when I suck at something I call in reinforcements and in that case it's Kotakopolis. But here is the self-styled "World's Hardest Game" and I've only [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 20-Apr-2008 by Owen Good in hot flashesworld's hardest gameyup, slow news day
Read 0 times. More hits in More articles Images about
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

More On "Faking Quality" And Metacritic [Quality Control]
Whenever we hear about the travails of a video game company, snark abounds, and ultimately, the chorus cries, "Why don't you just make some games that don't suck?" Easy to say from the outside looking in, but independent game developer Matthew of the Magical Was [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 29-May-2008 by Leigh Alexander in metacriticQuality ControlReviews
Read 4 times. More hits in More articles More On "Faking Quality" And Metacritic [Quality Control] Images about More On "Faking Quality" And Metacritic [Quality Control]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Suck it Down: Namco's Crane Game Makes Kotaku its Bitch [Cena-flex]
Not content to document our suckage at just Street Fighter IV, Luke and I decided to prove just how bad we are at saucer games as well. Namco Bandi had a Cena-Flex saucer game set to freeplay at their event. While we didn't win on ta [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 07-Oct-2008 by Brian Crecente in Cena-flex Suck it down Tgs08 Tokyo game show 2008 Video
Read 0 times. More hits in More articles  Suck it Down: Namco Images about  Suck it Down: Namco
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

The Weekends Are Made for GTA [Day Note]
To: Bash From: Crecente Re: Food Cravings, So Crazy So this is it, the last Day Note before our GTA IV coverage hits. The embargo lifts at 10 a.m. Kotaku time on Sunday and we've got quite a line-up for everyone. We were (Mike and I) fortunate enough to play through the game on both an Xbox 360 and PS3. The experience, and comparisons, are interesting, to say the least. Mike [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 25-Apr-2008 by Brian Crecente in Cultureday noteNote
Read 5 times. More hits in More articles The Weekends Are Made for GTA [Day Note] Images about The Weekends Are Made for GTA [Day Note]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

Pokemon? More Like Sucky-mon [Pokemon]
Not all Pokémon are created equally. Some are very powerful. Some look badass. Some are adorable. And some simple suck. Game site 1up has put together a list of the five worst Pocket Monsters. Here's a quick rundown: 5. Unown - The "Gimmick" Pokémon [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 26-Aug-2008 by Brian Ashcraft in Pokemon Culture Nintendo
Read 2 times. More hits in More articles  Pokemon? More Like Sucky-mon [Pokemon] Images about  Pokemon? More Like Sucky-mon [Pokemon]
Kotaku`s The Gamers Guide Blogger

XBOX 360 Gamers Weblog Gossip, news and leaks for obsessive gamers Kotaku As if you don't waste enough of your time in a gamer's haze, here's Kotaku: a gamer's guide that goes beyond the press release. Gossip, cheats, criticism, design, nostalgia, pred

It's A Shooter Shoot-off Thursday [Day Note]
To: Ash From: McWhertor Re: Michael Crichton: 1942-2008 Crecente and I are racing to beat both Gears of War 2 and Resistance 2, respectively, today. That's why you're going to see a short day note. Funny enough, my review of Insomniac Games' sequel is due tomorrow, meaning I have less time, but guess who got day note duties? Hmph! Don't mind me, just a bit c [..] Read complete article
Subscribe to  Why Game Endings Suck... I Think [Day Note]
Published 06-Nov-2008 by Michael McWhertor in day note Note
Read 0 times. More hits in More articles  It Images about  It

Warning We are not responsible of information posted from external feeds. Use this website at your own risk. Notice: We will not be liable for any direct or indirect loss or damage arising under this disclaimer or in connection with our website, whether arising in tort, contract, or otherwise.


Your Site here Your Site here Your site here Your site here Your site here